//Faction_HumanPlayer   = 0
//kFaction_HumanMilitia = 1      
//Faction_Deidranna     = 2
//Faction_HillBillies	= 3
//Faction_KillTarget   	= 4
//Faction_VillagePeople = 5

//naked torso and legs:
//m, f+10, c+20
//Torso 2000 - white
//Torso 2001 - brown
//Torso 2002 - black

// Add Trait by writing "Trait <TraitName>"
// TraitNames: 
// "ShotgunAdept", "ShotgunExpert", "HandgunAdept", "HandgunExpert", 
// "AssaultRifleAdept", "AssaultRifleExpert", "SniperRifleAdept", "SniperRifleExpert", 
// "MachineGunAdept", "MachineGunExpert", "SubmachineGunAdept", "SubmachineGunExpert", 
// "ExplosivesAdept", "ExplosivesExpert", "MeleeAdept", "MeleeExpert", 
// "Loner", "TeamPlayer", "Macho", "Amazon",
// "NightOps",	"Nightblind", "DeathWish", "Wimp", "Untouched", "ShortSighted", "Nudist",
// "Tough", "Runner", "Overweight", "Chameleon", "Gunslinger", "Bargainer", "Scavenger",
// "Scout", "Pathfinder"

// HiringFee <sum>
// HiringDeathRate <max number dead mercs>
// HiringReputation <min percent of conquered location (0..100)>

// EyeColor <0: blue, 1:brown, 2:green, 3:grey>

// FacialAnimType <0:14 (default), 1:17, 2:25, 3:75>

// XPForKilling defines how much XP the player earns for killing (e.g., XPForKilling 100) default is 0

// NPCType <0: Adult (default), 1:AdultBeggar, 2:Kid, 3:KidBeggar, 4:Militia>

// For Traders:
// AddTadeItem <Id> <AmountAtStart> <FirstIncreaseAtHour> <IncreaseIntervalinHours> <DesiredStock>
// Remark - FirstIncreaseAtHour: add 24 for 'day 0' (e.g. day 1 at 4pm corresponds to 40h)



//00
Character ("Barry", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 0
	VoiceType 0
	Portrait 1000

	Head 0
	Torso 2000
	Legs 2000
	Feet 0
	//Attachment 70

 /// - STATS:
	Agility 72
	Dexterity 80
	Strength 80
	Wisdom 85
	Perception 90

	Marksmanship 61
	Mechanics 46
	Explosives 78
	Medical 24
	Sneak 38

	Level 3

	HiringFee 7100
	HiringDeathRate 40
  HiringReputation 20

 /// - TRAITS:
 Trait ExplosivesExpert
 Trait TeamPlayer
 Trait Wimp
 
 /// - RELATIONS:
	Likes 0 "Red"
	Hates 0 "Biff"

 /// - EQUIP:
		AddItem 120 //Defuse Kit
	AddItem 161 //C4 Remote
	AddItem 182 // lock pick

	AddItem 41 //Beretta
	AddItem 911 //Beretta Ammo
	AddItem 911 //Beretta Ammo
	AddItem 911 //Beretta Ammo

	AddItem 5041 //boots brown     
	AddItem 2067 //torso
	AddItem 3027 //legs
	AddItem 4003 //Flak Jacket 1	
	
}


//01
Character ("Blood", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 1
	VoiceType 1
	Portrait 1001

	Head 01	
	Torso 2002
	Legs 2002
	Feet 2

    /// - STATS:
	Agility 95
	Dexterity 83
	Strength 83
	Wisdom 75
	Perception 78

	Marksmanship 60
	Mechanics 23
	Explosives 31
	Medical 58
	Sneak 52

	Level 3

	HiringFee 16500
	HiringDeathRate 40
  HiringReputation 0

 /// - TRAITS:
 Trait MeleeExpert
 Trait Runner

 /// - RELATIONS:
	Likes 0 "Magic"
	Hates 0 "Cliff"

 /// - EQUIP:	
	AddItem 39  // Glock
	AddItem 7  // Knife
	AddItem 101 //Med Kit
		
	AddItem 911 //9mm
	AddItem 911 //9mm
	
	AddItem 5022	//sport shoes
	AddItem 2068 //shirt
	AddItem 3028 //combat black
	AddItem 4000 // Flak Jacket 1
}


//02
Character ("Lynx", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 2
	VoiceType 2
	Portrait 1002

	Head 02
	Cap 527	
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 79
	Dexterity 86
	Strength 77
	Wisdom 71
	Perception 73

	//Marksmanship 99
	Marksmanship 79
	Mechanics 29
	Explosives 50
	Medical 34
	Sneak 39

	Level 4

	HiringFee 35000
	HiringDeathRate 20
  HiringReputation 10

 /// - TRAITS:
 Trait SniperRifleExpert
 Trait NightOps
 Trait Macho

 /// - RELATIONS:
	Likes 0 "Ice"
	Hates 0 "Buzz"

 /// - EQUIP:	
	AddItem 31  // M14
	AddItem 96 // Acog
	
	//AddItem 901 //7.62mm Nato
	AddItem 901 //7.62mm Nato
	
	AddItem 5040	//boots black
	AddItem 2074 //hawaii shirt
	AddItem 3127 //jeans

}


//03
Character ("Grizzly", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 3	
	VoiceType 3
	Portrait 1003

	Head 03	
	Torso 3	//red shirt
	Legs 2000
	Feet 0	
	

 /// - STATS:
	Agility 69
	Dexterity 50
	Strength 95
	Wisdom 62
	Perception 72

	Marksmanship 62
	Mechanics 24
	Explosives 37
	Medical 8
	Sneak 35

	Level 2

	HiringFee 7030
	HiringDeathRate 38
  HiringReputation 6

 /// - TRAITS:
	Trait MeleeAdept
	Trait Tough

 /// - RELATIONS:
	Likes 0 "Bull"
	Likes 1 "Shadow"
	Hates 0 "DrQ"

 /// - EQUIP:
	AddItem 7  // Knife
	AddItem 38 // Desert Eagle
	AddItem 181	//Crowbar
	
	AddItem 900 //357cal
	AddItem 900 //357cal
	
	AddItem 5040	//boots black
	AddItem 3065 //spectra camo06
	AddItem 4001	// Spectra Armor
}


//04
Character ("Vicki", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 2
	EyeColor 1

	TextIndex 4
	VoiceType 4
	FacialAnimType 0	
	Portrait 1004	

	Head 4
	Torso  312	//top 01 01
	Legs 2012
	Feet 12

 /// - STATS:
	Agility 85
	Dexterity 72
	Strength 72
	Wisdom 85
	Perception 72

	//Marksmanship 84
	Marksmanship 59
	Mechanics 94
	Explosives 28
	Medical 18
	Sneak 35
	
	Level 4
	
	HiringFee 26000
	HiringDeathRate 40
  HiringReputation 5

 /// - TRAITS:
 Trait HandGunAdept
 Trait MachineGunAdept
 
 /// - RELATIONS:

 /// - EQUIP:	
	AddItem 5040	//boots black
	AddItem 3030	//combat brown
	AddItem 2205	//tshirt grey
	
	AddItem 40 // Glock 18
	//AddItem 911 //9mm
	//AddItem 911 //9mm
	//AddItem 911 //9mm
	AddItem 911 //9mm
	AddItem 125 //Frag Grenade


	AddItem 110 //Tool Kit
	AddItem 4000 //Kevlar Vest	
}


//05
Character ("Trevor", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 5
	VoiceType 5
	Portrait 1005

	Head 05
	Cap 538	
	Torso 2000
	Legs 2000
	Feet 0
	
 /// - STATS:
	Agility 77
	Dexterity 98
	Strength 79
	Wisdom 95
	Perception 97

	Marksmanship 60
	Mechanics 99
	Explosives 78
	Medical 7
	Sneak 38

	Level 4

	HiringFee 32000
	HiringDeathRate 35
  HiringReputation 5

 /// - TRAITS:
 Trait ExplosivesAdept
 Trait ShotgunAdept

 /// - RELATIONS:
	Dislikes 0 "Fidel"	
	Hates 0 "Fidel"

 /// - EQUIP:	
	AddItem 62  // CAWS
	//AddItem 905 //12 Gauge
	AddItem 905 //12 Gauge
	
	AddItem 120 // Defuse Kit
	AddItem 160 // C4 Timer
	AddItem 111 // Tool Kit
	AddItem 182 // lock pick
	
	AddItem 5020	//chucks
	AddItem 2221 // shirt flanell
	AddItem 3120 // beige trousers
	AddItem 4000 // Kevlar Vest
}


//06
Character ("Grunty", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 6
	VoiceType 6
	Portrait 1006

	Head 06
	Cap 501	
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 79
	Dexterity 59
	Strength 71
	Wisdom 72
	Perception 72

	Marksmanship 71
	Mechanics 44
	Explosives 28
	Medical 22
	Sneak 44

	Level 3
	
	HiringFee 12000
	HiringDeathRate 5
    HiringReputation 0

 /// - TRAITS:
 Trait Teamplayer
 Trait MachineGunAdept

 /// - RELATIONS:
	Likes 0 "Ivan"

 /// - EQUIP:
	AddItem 39  // Glock17
	AddItem 911 // 9mm
	AddItem 911 // 9mm
	AddItem 90 // Silencer
  
	AddItem 5021 //leather brown
	AddItem 2124 // black jacket
	AddItem 3121 // black trousers
	AddItem 4001 // Kevlar	
}


//07
Character ("Ivan", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 7
	VoiceType 7	
	Portrait 1007

	Head 07
	Torso 2000
	Legs 2000
	Feet 0	
	//Attachment 70

 /// - STATS:
	Agility 90
	//Dexterity 95
	Dexterity 85
	Strength 87
	Wisdom 82
	Perception 83

	//Marksmanship 92
	Marksmanship 82
	Mechanics 14
	Explosives 55
	Medical 15
	Sneak 45
	
	Level 4
	
	HiringFee 42000
	HiringDeathRate 10
  HiringReputation 10

 /// - TRAITS:
 Trait Tough
 Trait Deathwish
 Trait AssaultRifleAdept
 
 /// - RELATIONS:
	Likes 0 "Igor"
	Likes 1 "Grunty"

 /// - EQUIP:
	AddItem 1225 	// furcap brown
	
	AddItem 1  // AK
	
	//AddItem 907 // 5.45mm
	//AddItem 907 //5.45mm
	AddItem 907 //5.45mm
	AddItem 98 // Red Dot
	
	AddItem 2101 // uniform camo02
	AddItem 3021 // kevlar camo 02
	
	AddItem 5040	//boots black
	//AddItem 1260//Steel Helmet
	AddItem 4000 //Kevlar Vest
}


//08
Character ("Steroid", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 8
	VoiceType 8	
	Portrait 1008

	Head 508
	Cap 507	
	Torso 2	//black shirt
	Legs 2000
	Feet 0
	//Attachment 60

 /// - STATS:
	Agility 56
	Dexterity 48
	Strength 97
	//Wisdom 62
	Wisdom 52
	Perception 62

	//Marksmanship 89
	Marksmanship 61
	Mechanics 76
	Explosives 13
	Medical 22
	Sneak 27

	Level 1
	
	HiringFee 7500
	HiringDeathRate 40
  HiringReputation 0

 /// - TRAITS:
 Trait Tough
 Trait Runner
 Trait Macho
 
 /// - RELATIONS:
	Dislikes 0 "Igor"
	Dislikes 1 "Ivan"
	Hates 0 "Igor"
	Hates 1 "Ivan"

 /// - EQUIP:
	AddItem 38  // Desert Eagle
	//AddItem 900 //357cal
	//AddItem 900 //357cal
	//AddItem 900 //357cal
	AddItem 900 //357cal
	
	//AddItem 182 //Lockpick

	AddItem 5041	//boots brown
	AddItem 3020 // combat camo 01 
	AddItem 4003	// Flak Jacket 1
	
	AddItem 111 //Tool Kit
}


// 09
Character ("Igor", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 2

	TextIndex 9
	VoiceType 9
	Portrait 1009

	Head 509
	Cap	530	
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 89
	Dexterity 71
	Strength 84
	Wisdom 84
	Perception 86

	Marksmanship 65
	Mechanics 34
	Explosives 19
	Medical 19
	Sneak 45

	Level 3	
	
	HiringFee 21000
	HiringDeathRate 30
    //HiringReputation 5

 /// - TRAITS:
	Trait Pathfinder
	Trait Chameleon

 /// - RELATIONS:
	Likes 0 "Ivan"
	Likes 1 "Grunty"

 /// - EQUIP:
	AddItem 24  // AKSU74
	AddItem 7   // Knife
  
  	AddItem 907 //5.45mm    
	AddItem 907 //5.45mm
                 
	AddItem 5040	//boots black
	AddItem 2105 // uniform camo06	
	AddItem 3068 // combatknee black

}


//10
Character ("Shadow", 0)
{
 /// - BODY:	
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 10
	VoiceType 10
	Portrait 1010
	
	Head 10
	Torso 2000
	Legs 2000
	Feet 0
	//Attachment 50 leg attachement!!!

 /// - STATS:
	Agility 96
	Dexterity 83
	Strength 88
	Wisdom 77
	Perception 78

	//Marksmanship 92
	Marksmanship 87
	Mechanics 12
	Explosives 22
	Medical 30
	Sneak 97
	
	Level 5
	
	HiringFee 43000
	HiringDeathRate 5
  HiringReputation 15
	

 /// - TRAITS:
 Trait Chameleon
 Trait NightOps
 Trait SniperRifleExpert

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 6  // M16
  	AddItem 55  // Fiveseven
 	AddItem 90  // Silencer
 	//AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
 	AddItem 909 // 5.7mm
	AddItem 127 // Stungrenades
	AddItem 126 // Smoke Grenade
 	
	//AddItem 6035    // Nightvision Goggles
	
	AddItem 5040 // boots black
	AddItem 1203 // hat big camp 04
	AddItem 2083 // lshirt camo04
	AddItem 3063 // Spectra Pants - camo04
	AddItem 4000 // Kevlar vest
}


//11
Character ("Red", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 11
	VoiceType 11
	Portrait 1011

	Head 11
	Torso 2000
	Legs 2000
	Feet 0
	//Attachment 60

 /// - STATS:
	Agility 66
	Dexterity 81
	Strength 69
	Wisdom 79
	Perception 77

	//Marksmanship 78
	Marksmanship 58
	Mechanics 33
	Explosives 82
	Medical 5
	Sneak 15

	Level 4
	
	HiringFee 8250
	HiringDeathRate 20
  HiringReputation 0
	

 /// - TRAITS:
 Trait ExplosivesExpert
 Trait Teamplayer
 Trait ShortSighted

 /// - RELATIONS:
	Dislikes 0 "Buns"
	Hates 0 "Buns"

 /// - EQUIP:	
	AddItem 39 // Glock 17
	//AddItem 911 // 9mm
	//AddItem 911 // 9mm
	AddItem 911 // 9mm
	AddItem 111 // Field Cleaning Kit
	AddItem 160// C4 Timer
	AddItem 140 // Landmine
	
	AddItem 2220 //lshirt - 01 flanell red
	AddItem 3124 // trousers - green
		
	AddItem 5024	//normal brown
	//AddItem 1260//Steel Helmet
	AddItem 4003 //Flak Jacket 1
	
}


//12 
Character ("Reaper", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 12 
	VoiceType 12
	Portrait 1003

	Head 512
	Cap 552	//reaper brown
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 92
	//Dexterity 92
	Dexterity 82
	Strength 79
	Wisdom 81
	Perception 92	
	
	//Marksmanship 97
	Marksmanship 87
	Mechanics 37
	Explosives 47
	Medical 2
	Sneak 90

	Level 6
	
	HiringFee 48000
	HiringDeathRate 40
  HiringReputation 10

 /// - TRAITS:
 Trait SniperRifleExpert
 Trait AssaultRifleExpert
 Trait Chameleon
 

 /// - RELATIONS:
	Likes 0 "Shadow"

 /// - EQUIP:
	AddItem 2153 //biker jacket brown
	AddItem 3121 // trousers - black
	//AddItem 4003 // vest
	
	AddItem 3 // FN SCAR-H CQB
	AddItem 901 // 7.62mm Nato
	//AddItem 901 // 7.62mm Nato	
	AddItem 97 // Eotech
	AddItem 90 // Silencer
	AddItem 5 // USP
	//AddItem 903 // .45
	//AddItem 903 // .45
	AddItem 903 // .45
	
	AddItem 182 // Lockpick
	
	Additem 5062	//cowboyboots brown
	//AddItem 1260// Steel Helmet
	AddItem 4003 //Flak Jacket 1
}


//13
Character ("Fidel", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 1

	TextIndex 13
	VoiceType 13
	Portrait 1012

	Head 13
	Torso 2001
	Legs 2001
	Feet 1

 /// - STATS:
	Agility 83
	Dexterity 64
	Strength 83
	Wisdom 71
	Perception 64

	//Marksmanship 85
	Marksmanship 65
	Mechanics 6
	Explosives 97
	Medical 30
	Sneak 40

	Level 3
	
	HiringFee 16000
	HiringDeathRate 30
  HiringReputation 0

 /// - TRAITS:
 Trait ExplosivesExpert
 Trait MeleeExpert
 Trait Loner

 /// - RELATIONS:
	// Likes 0 "Razor"

 /// - EQUIP:
	AddItem 28  // Tec 9
	AddItem 911 //9_mm
	AddItem 911 //9_mm
	//AddItem 911 //9_mm
	  
	AddItem 125 // Frag Grenade
	AddItem 120 // Defuse Kit
	AddItem 160 // C4 Timer
	AddItem 161 //C4 Remote
   
	AddItem 5040	//boots black
	AddItem 1223	//barret dark
	AddItem 2110	//uniform brown
	AddItem 4000	// Kevlar Vest
	AddItem 3030 	// Kevlar Pants - brown
	//AddItem 101 // Med Kit  MS06
	//AddItem 1260 // Steel Helmet
}


//14
Character ("Fox", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 1

	TextIndex 14
	VoiceType 14
	FacialAnimType 0
	Portrait 1014

	Head 514
	Cap 58	//hair 13 brown
	Torso  300	//top 01 01
	Legs 2010	//naked
	Feet 10

 	/// - STATS:
	Agility 88
	Dexterity 83
	Strength 58
	Wisdom 68
	Perception 90

	Marksmanship 53
	Mechanics 15
	Explosives 8
	Medical 88
	Sneak 75

	Level 3
	
	HiringFee 19000
	HiringDeathRate 15
  HiringReputation 0

 /// - TRAITS:
	Trait Nudist
	Trait Teamplayer
	Trait SubMachineGunExpert

 /// - RELATIONS:
	Likes 0 "Wolf"
	Dislikes 0 "Steroid"
	Hates 0 "Steroid"

 /// - EQUIP:
	AddItem 57  //MP7
	AddItem 906 //Ammo special

	AddItem 100 // Medkit
	
	AddItem 5023	//normal black
	AddItem 3127	//jeans
	//AddItem 2152	//bjacket black
	AddItem 4003	// Flak Jacket 1
	//AddItem 1260 //  Steel Helmet
}


//15
Character ("Sidney", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 15	
	VoiceType 15
	Portrait 1009
	//portrait check!

	Head 15
	//Cap 500	//grunty black	
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 70
	Dexterity 91
	Strength 76
	Wisdom 78
	Perception 89

	Marksmanship 78
	Mechanics 2
	Explosives 15
	Medical 44
	Sneak 82

	Level 5
	
	HiringFee 22000
	HiringDeathRate 15
  HiringReputation 0

 /// - TRAITS:
 Trait TeamPlayer
 Trait Gunslinger

 /// - RELATIONS:
	Likes 0 "Scope"

 /// - EQUIP:
	AddItem 2093 //lshirt - white
	AddItem 3120 // trousers - beige
		
	AddItem 5024	//normal brown
	AddItem 4003 //Flak Jacket 1
	//TEMP//AddItem 1125 // Kevlar Helmet Grey
	
	AddItem 35 // Enfield
	AddItem 908 // 5.56mm
	AddItem 105 // Bandaid
	//AddItem 908 // 5.56mm
	//AddItem 101 //Med Kit
	AddItem 125 // Frag Grenade		
}

//16
Character ("Gus", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 16
	VoiceType 16
	Portrait 1007
	//portrait check!
	
	Head 16
	Torso 11
	Legs 2002
	Feet 2

 /// - STATS:
	Agility 68
	Dexterity 81
	Strength 85
	Wisdom 94
	Perception 97

	Marksmanship 93
	Mechanics 80
	Explosives 92
	Medical 68
	Sneak 79
		
	Level 8
	
	HiringFee 71000
  HiringDeathRate 20
  HiringReputation 20 

 /// - TRAITS:
 //Trait Overweight
 Trait MachineGunExpert
 Trait AssaultRifleExpert

 /// - RELATIONS:
	Likes 0 "Len"

 /// - EQUIP:
	AddItem 2091 	//lshirt - green
	AddItem 3021 	// Kevlar Pants  - camo02
	AddItem 1111	//cap green
	AddItem 5040	//boots black
	AddItem 4003 	//Flak Jacket 1
	
	AddItem 12 // g3
	AddItem 901 // 7.62mmN
	//AddItem 901 // 7.62mmN
	//AddItem 901 // 7.62mmN
	
	AddItem 39 // Glock17
	AddItem 911 // 9mm
	//AddItem 911 // 9mm
	//AddItem 911 // 9mm

	//AddItem 100 // Large Medkit
	AddItem 101 // Medkit
	AddItem 125 // Frag Grenade

}


//17
Character ("Buns", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 17
	VoiceType 17
	FacialAnimType 1
	Portrait 1017

	Head 517
	Cap 90	//hair 23 brown
	Torso  303 //top 02 01
	Legs 2010
	Feet 10

 /// - STATS:
	Agility 76
	Dexterity 78
	Strength 59
	Wisdom 93
	Perception 72

	Marksmanship 74
	Mechanics 8
	Explosives 4
	Medical 49
	Sneak 50

	Level 2
	
	HiringFee 16500
	HiringDeathRate 10
    //HiringReputation 5

 /// - TRAITS:
 Trait TeamPlayer
 Trait Runner
 Trait HandgunExpert
 

 /// - RELATIONS:
	Dislikes 1 "Reaper"
	Hates 0"Fox"
	Hates 0"Reaper"

 /// - EQUIP:
	AddItem 5025	//normal white
	AddItem 2075	//hawaii2
	AddItem 3125	//trousertight grey
	
	AddItem 5 // USP
	AddItem 903 // 45. Cal


	AddItem 105 // Bandaids
	AddItem 4004// Flak Jacket 2
}


//18
Character ("Ice", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 18 
	VoiceType 18
	Portrait 1001

	Head 518
	Cap	539	//hair 03 black
	Torso 14
	Legs 2002
	Feet 2

 /// - STATS:
	Agility 88
	Dexterity 82
	Strength 84
	Wisdom 78
	Perception 86

	Marksmanship 71
	Mechanics 43
	Explosives 3
	Medical 7
	Sneak 68

	Level 3
	
	HiringFee 21000
	HiringDeathRate 35
  HiringReputation 0

 /// - TRAITS:
 Trait SubmachineGunAdept
 Trait Teamplayer 
 

 /// - RELATIONS:
	Likes 0 "Magic"
	Likes 1 "Grizzly"

 /// - EQUIP:
	AddItem 5040	//boots black
	AddItem 2069 //shirt blue
	AddItem 3025 //  Kevlar Pants - camo06
	AddItem 4000 // Kevlar Vest 1
	
	AddItem 27  //Mac10
  	AddItem 903 // 45. Cal
  	AddItem 903 // 45. Cal
  	AddItem 903 // 45. Cal
  	AddItem 903 // 45. Cal
  	AddItem 90 // Silencer
  	AddItem 111 // Field Cleaning Kit

}


//19
Character ("Spider", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 19
	VoiceType 19
	FacialAnimType 2
	//Portrait 1075
	//FacialAnimType 3
	Portrait 1025

	Head 519
	Cap 58	//hair 13 brown
	Torso  303 //top 02 01
	Legs 2010
	Feet 10

 /// - STATS:
	Agility 58
	Dexterity 69
	Strength 66
	Wisdom 90
	Perception 72

	Marksmanship 55
	Mechanics 0
	Explosives 0
	Medical 94
	Sneak 44

	Level 2
	
	HiringFee 8700
	HiringDeathRate 40

 /// - TRAITS:
 Trait NightOps
 Trait Chameleon
 Trait Amazon
 
 /// - RELATIONS:
	Likes 0 "Vicki"
	Likes 1 "Static"

 /// - EQUIP:
	AddItem 5025	//normal white
	AddItem 2176	//coat w
	AddItem 3122	//trousers blue

	AddItem 36  //  38er Special
	AddItem 902 // 38cal
	AddItem 902 // 38cal
	AddItem 100 //  Large Medkit
}


//20 Dr. Clifford highball
Character ("Cliff", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 20
	VoiceType 20
	Portrait 1011

	Head 511
	Cap 527	//lynx brown	
	Torso 3
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 65
	Dexterity 53
	Strength 64
	Wisdom 87
	Perception 78

	Marksmanship 68
	Mechanics 24
	Explosives 31
	Medical 85
	Sneak 22

	Level 4
	
	HiringFee 16000
	HiringDeathRate 39
  HiringReputation 0

 /// - TRAITS:
 Trait Runner
 Trait ExplosivesAdept
 Trait ShortSighted
 
 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2176	//coat w
	AddItem 3125	// trousers - grey
	AddItem 5025	//normal white
	AddItem 6021	//glasses brown
	
	AddItem 36   // Revolver S
	AddItem 902 // Ammo
	AddItem 902 // Ammo
	AddItem 4003// Flak Jacket
	AddItem 100 // Large Medkit
}


//21
Character ("Bull", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 21
	VoiceType 21
	Portrait 1006

	Head 3
	Torso 1
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 67
	Dexterity 48
	Strength 98
	Wisdom 65
	Perception 64

	Marksmanship 58
	Mechanics 28
	Explosives 16
	Medical 18
	Sneak 30

	Level 3
	
	HiringFee 12045
	HiringDeathRate 40
    HiringReputation 0

 /// - TRAITS:
 Trait Tough
 Trait MeleeExpert
 Trait MachineGunAdept

 /// - RELATIONS:
  	Likes 0 "Nails"	

 /// - EQUIP:
	AddItem 2067	//shirt beige
	AddItem 3061	// Spectra Pants - camo02
	AddItem 5041	//boots brown
	AddItem 1230	//bandana beig
	
	AddItem 43 //Automag
	AddItem 901 //Ammo
	AddItem 4004 // Flak Jacket 2
	AddItem 52 // Machete
	AddItem 181 // Crowbar

}


//22
Character ("Hitman", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 22
	VoiceType 22
	Portrait 1003

	Head 22
	Torso 0
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 75
	Dexterity 41
	Strength 69
	Wisdom 74
	Perception 87

	Marksmanship 71
	Mechanics 12
	Explosives 38
	Medical 3
	Sneak 34

	Level 4
	
	HiringFee 19400
	HiringDeathRate 15
  HiringReputation 0

 /// - TRAITS:
 Trait Overweight
 Trait Teamplayer
 Trait SubMachineGunExpert

 /// - RELATIONS:
	Likes 0 "Grunty"
	Likes 1 "Raven"
	Hates 0 "Raider"

 /// - EQUIP:
	AddItem 2086	//lshirt camo 7
	AddItem 3031	// combat green
	AddItem 5023	//normal black
	AddItem 6031	//sunglasses porno	
	AddItem 9 // MP53
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 127 // Stun Grenade

}


//23
Character ("Buzz", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 1

	TextIndex 23
	VoiceType 23
	FacialAnimType 0
	Portrait 1004

	Head 525
	Cap 76	//hair 18 black	
	Torso  300	//top 01 01
	Legs 2010	//naked
	Feet 10

 /// - STATS:
	Agility 84
	Dexterity 47
	Strength 68
	Wisdom 90
	Perception 96

	//Marksmanship 96
	Marksmanship 86
	Mechanics 5
	Explosives 19
	Medical 0
	Sneak 90

	Level 4
	
	HiringFee 18000
	HiringDeathRate 20
  HiringReputation 10

 /// - TRAITS:
 Trait Amazon
 Trait AssaultRifleAdept
 Trait MachineGunExpert

 /// - RELATIONS:
  	Dislikes 0 "Lynx"
  	Hates 0 "Lynx"

 /// - EQUIP:
	AddItem 2028	//tshirt aim
	AddItem 5040	//combat black
	AddItem 3063	//combat knee camo4
	AddItem 4003	// Flak Jacket 1


	AddItem 2 // M4
	AddItem 908 // 5.56mm
  	//AddItem 908 // 5.56mm
}


//24
Character ("Raider", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 24
	VoiceType 24
	Portrait 1010

	Head 24	
	Torso 2
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 71
	//Dexterity 78
	Dexterity 72
	Strength 80
	Wisdom 76
	Perception 87

	//Marksmanship 88
	Marksmanship 72
	Mechanics 12
	Explosives 20
	Medical 11
	Sneak 78

	Level 4
	
	HiringFee 20000
	HiringDeathRate 35
  HiringReputation 10

 /// - TRAITS:
 Trait TeamPlayer
 Trait AssaultRifleAdept

 /// - RELATIONS:
	Likes 0 "Raven"
	Hates 0 "Hitman"

 /// - EQUIP:
	AddItem 2109	//uniform blue
	AddItem 3029	// Kevlar Pants - blue
	
	AddItem 5040	//boots black

	AddItem 54 // MP5SD
	AddItem 911 // 9mm
	AddItem 911 // 9mm
	//AddItem 911 // 9mm
	//AddItem 911 // 9mm
	//AddItem 103// Canteen
	AddItem 6030 //glassesoakley
}


//25
Character ("Raven", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 25
	VoiceType 25
	FacialAnimType 2
	Portrait 1025

	Head 725
	Cap 77	//hair 18 blonde
	Torso  2010 //naked
	Legs 2010
	Feet 10

 /// - STATS:
	Agility 76
	//Dexterity 92
	Dexterity 90
	//Strength 68
	Strength 56
	Wisdom 77
	Perception 94

	//Marksmanship 94
	Marksmanship 90
	Mechanics 5
	Explosives 5
	Medical 17
	Sneak 85
	
	Level 5
	
	HiringFee 23000
	HiringDeathRate 30
  HiringReputation 0

 /// - TRAITS:
 Trait SniperRifleAdept
 Trait NightOps

 /// - RELATIONS:
  	Likes 0 "Raider"
	Likes 1 "Spider"

 /// - EQUIP:
	AddItem 2  // M4
	AddItem 7   // Knife 
	AddItem 908 // 5.56mm Nato
	//AddItem 908 // 5.56mm Nato
	AddItem 95 // 12x Scope
	  	
	AddItem 5040	//boots black
	AddItem 3030 //combat knee brown
	AddItem 4003 // Flak Jacket 1

}


//26
Character ("Static", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 26
	VoiceType 26
	Portrait 1005

	Head 26
	Cap 557	//hair static brown	
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 66
	Dexterity 74
	Strength 69
	Wisdom 79
	Perception 78

	Marksmanship 63
	Mechanics 86
	Explosives 28
	Medical 5
	Sneak 15

	Level 4
	
	HiringFee 16000
	HiringDeathRate 3
  HiringReputation 15

 /// - TRAITS:
 Trait ShotgunAdept
 Trait NightOps
 Trait Overweight

 /// - RELATIONS:
	Likes 1 "Spider"
	Dislikes 1 "Stephen"

 /// - EQUIP:
	AddItem 2030	//lshirt logo
	AddItem 3127	// jeans
	
	AddItem 5024	//normal brown
	
	AddItem 37 // Revolver
	AddItem 900 //Ammo
	AddItem 111 // Field Cleaning
	AddItem 112 // Weapon Oil

}


//27
Character ("Len", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 27
	VoiceType 27
	Portrait 1002

	Head 27
	Torso 2001
	Legs 2001
	Feet 1

 /// - STATS:
	Agility 80
	//Dexterity 88
	Dexterity 82
	Strength 77
	Wisdom 83
	Perception 81

	//Marksmanship 83
	Marksmanship 73
	Mechanics 54
	Explosives 47
	Medical 35
	Sneak 78

	Level 7

	HiringFee 28000
	HiringDeathRate 7
  HiringReputation 10

 /// - TRAITS:
 Trait TeamPlayer
 Trait MachineGunAdept

 /// - RELATIONS:
	Likes 0 "Vicki"
	Likes 1 "Dr.Q"

 /// - EQUIP:
	AddItem 2111 	//uniform - green
	AddItem 3030 	// kevlar brown
	//AddItem 1111	//cap green
	AddItem 5040	//boots black
	AddItem 4004 	//Flak Jacket 2
	
	AddItem 2 // Colt M4
  	//AddItem 908 // 5_56mm
	//AddItem 908 // 5_56mm
	AddItem 908 // 5_56mm
  	AddItem 104 // Syringe
}


//28
Character ("Danny", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 28
	VoiceType 28
	Portrait 1007

	Head 28
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 99
	Dexterity 75
	Strength 69
	Wisdom 91
	Perception 65

	Marksmanship 50
	Mechanics 12
	Explosives 0
	Medical 88
	Sneak 55

	Level 3
	
	HiringFee 22000
	HiringDeathRate 33
  HiringReputation 10

 /// - TRAITS:
 Trait Runner
 Trait Scout

 /// - RELATIONS:
	Dislikes 0 "Steroid"
	Hates 0 "Steroid"

 /// - EQUIP:
	AddItem 2071 	//shirt - green
	AddItem 3032 	// combat grey
	AddItem 5040	//boots black
	AddItem 4000 	//Kevlar 1
	
	AddItem 74 // Silenced Sub
	AddItem 911 // 9mm
	AddItem 911 // 9mm
	AddItem 911 // 9mm
	AddItem 911 // 9mm
	AddItem 100// large Medkit
	//AddItem 101 // small Medkit
}


//29 
Character ("Magic", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 1

	TextIndex 29
	VoiceType 29
	Portrait 1029

	Head 529
	Cap	539	//ice
	Torso 5 	//brown shirt skin
	Legs 2001
	Feet 1

 /// - STATS:
	Agility 99
	//Dexterity 98
	Dexterity 89
	Strength 92
  Wisdom 80
  Perception 94

	//Marksmanship 94
	Marksmanship 74
	Mechanics 91
	Explosives 27
	Medical 24
	Sneak 95
	
	Level 5
	
	HiringFee 53000
	HiringDeathRate 10
  HiringReputation 20

 /// - TRAITS:
 Trait Chameleon
 Trait Runner
 Trait AssaultRifleExpert

 /// - RELATIONS:
	Likes 0 "Blood"
	Likes 1 "Ice"
	Dislikes 0 "Buns"
	Hates 0 "Buns"

 /// - EQUIP:
	AddItem 14 // SteyrAug 
	AddItem 908 // 5,56mm
	//AddItem 908 // 5,56mm
	//AddItem 908 // 5,56mm
  
	AddItem 182 // lock pick
	AddItem 111 // Tool Kit
	
	Additem 5023	//normal black
	AddItem 2090 //lshirt brown
	AddItem 3072 // Combatknee Grey
	AddItem 4000 // Kevlar Vest 
	//TEMP//AddItem 1125 // Kevlar Helmet Grey
}


//30 
Character ("Stephen", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 30
	VoiceType 30
	Portrait 1002

	Head 505
	Cap 570	//md black	
	Torso 2000	//white shirt skin
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 72
	Dexterity 78
	Strength 80
	Wisdom 94
	Perception 81

	Marksmanship 64
	Mechanics 15
	Explosives 66
	Medical 25
	Sneak 80

	Level 5
	
	HiringFee 23000
	HiringDeathRate 40
  HiringReputation 10

 /// - TRAITS:
 Trait SubmachineGunAdept
 Trait Pathfinder

 /// - RELATIONS:
	Dislikes 0 "Static"
	//Hates 0 "Static"

 /// - EQUIP:
	Additem 5022	//sport
	AddItem 2122	 //jacket 3 - red tie
	AddItem 3121 	// trousers black

	AddItem 25 // P90
	AddItem 909 // 5.7mm
	AddItem 161 // C4 Remote
}


//31
Character ("Scully", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 31
	VoiceType 31
	Portrait 1008

	Head 3	
	Cap	541	//hair	
	Torso 1
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 90
	//Dexterity 96
	Dexterity 92
	Strength 85
	Wisdom 93
	Perception 92

	//Marksmanship 92
	Marksmanship 82
	Mechanics 61
	Explosives 66
	Medical 36
	Sneak 85

	Level 5
	
	HiringFee 53000
	HiringDeathRate 20
  HiringReputation 10

 /// - TRAITS:
 Trait Runner
 Trait MachineGunExpert
 Trait MeleeExpert

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 5040	//boots black
	AddItem 3072 // Combatknee Grey
	AddItem 4000 // Kevlar Vest 
	//AddItem 1125 // Kevlar Helmet Grey
	
	AddItem 18 // HK21
	AddItem 7 // Knife
	AddItem 901 // 7.62mm Nato
	AddItem 901 // 7.62mm Nato
	AddItem 901 // 7.62mm Nato
	AddItem 104 // Syringe
	AddItem 127 // Stungrenades
}


//32 
Character ("Malice", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 32
	VoiceType 32
	Portrait 1000

	Head 00
	Cap 527	//lynx hair brown
	Torso 2000	//white
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 81
	Dexterity 92
	Strength 89
	Wisdom 55
	Perception 64

	Marksmanship 73
	Mechanics 14
	Explosives 16
	Medical 12
	Sneak 64

	Level 3
	
	HiringFee 17500


 /// - TRAITS:
 Trait MeleeExpert
 Trait DeathWish

 /// - RELATIONS:
	Likes 0 "Fox"
	Likes 1 "Spider"
 /// - EQUIP:
	Additem 5022	//sport
	AddItem 2204	 //tshirt green
	AddItem 3025 	// combat camo 6
	//TEMP//AddItem 1251	//muetze brown
	Additem 4003	//vest4
	
	AddItem 42  // Beretta 93R 
	AddItem 911 //9_mm
	AddItem 911 //9_mm
	AddItem 7 	//knife
}


//33 
Character ("DrQ", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 33
	VoiceType 33
	Portrait 1200
	//Portrait 1001

	Head 33	
	Torso 2000	//white
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 92
	Dexterity 81
	Strength 74
	Wisdom 92
	Perception 54

	Marksmanship 56
	Mechanics 19
	Explosives 20
	Medical 87
	Sneak 57

	Level 3
	
	HiringFee 20000
	HiringDeathRate 20
  HiringReputation 10

 /// - TRAITS:
 Trait MeleeExpert
 Trait NightOps

 /// - RELATIONS:

 /// - EQUIP:
	Additem 5022	//sport
	AddItem 2089	 //lshirt blue
	AddItem 3126 	// trousers white
	//AddItem 1189	//hat blue
	Additem 4003	//vest4
	//TEMP//Additem 1260 //Steel Helmet
	
	AddItem 41  // Beretta
	AddItem 911 //9_mm
	AddItem 911 //9_mm
	AddItem 76  // Scimitar
	AddItem 90 // Silencer
  AddItem 100 // Large Medikit
	AddItem 104 // Syringe

}


//34 
Character ("Nails", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 34
	VoiceType 34
	Portrait 1009

	Head 534
	Cap 557	//static brown		
	Torso 2000	//white
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 60
	Dexterity 78
	Strength 90
	Wisdom 63
	Perception 79

	Marksmanship 62
	Mechanics 63
	Explosives 78
	Medical 11
	Sneak 91

	Level 4
	
	HiringFee 25000
	HiringDeathRate 20
  HiringReputation 10

 /// - TRAITS:
 Trait ShotgunAdept
 Trait Tough

 /// - RELATIONS:
	Likes 0 "Fox"
 /// - EQUIP:
	Additem 5050	//bikerboots
	AddItem 2153	 //bjacket brown
	AddItem 3128 	// trousers leather
	
	Additem 6022	//sunglasses black
	
	AddItem 20  // FN Tactical
	AddItem 905 //12 Gauge
	//AddItem 905 //12 Gauge
	//AddItem 905 //12 Gauge
	//AddItem 905 //12 Gauge
 	AddItem 110 // Toolkit
	AddItem 182 // lock pick
}


//35 
Character ("Thor", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 35
	VoiceType 35
	Portrait 1002

	Head 535
	Cap	547
	Torso 0	//white naked
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 84
	Dexterity 81
	Strength 88
	Wisdom 79
	Perception 74

	Marksmanship 68
	Mechanics 35
	Explosives 11
	Medical 78
	Sneak 90

	Level 3
	
	HiringFee 25000
	HiringDeathRate 10
  HiringReputation 0

 /// - TRAITS:
 Trait Tough
 Trait Teamplayer

 /// - RELATIONS:
	Likes 0 "Ice"
	Likes 1 "Static"

 /// - EQUIP:
	AddItem 5022	//sport
	AddItem 2025 //tshirt camo 6 -greyish
	AddItem 3125 //trousers grey 
	AddItem 4003 // Flak Jacket

	AddItem 56 // G36
	AddItem 908 //Ammo
	AddItem 908 //Ammo
	AddItem 101 //MedKit

}


//36
Character ("Scope", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 36
	VoiceType 36
	FacialAnimType 1
	Portrait 1017

	Head 14
	Cap 41	//hair 9 blonde
	Torso  2010 //naked
	Legs 2010
	Feet 10

 /// - STATS:
	Agility 89
	Dexterity 76
	Strength 64
	Wisdom 81
	Perception 99

	Marksmanship 93
	Mechanics 4
	Explosives 21
	Medical 17
	Sneak 89

	Level 5
	
	HiringFee 35000
	HiringDeathRate 20
  HiringReputation 10

 /// - TRAITS:
 Trait SniperRifleExpert
 Trait NightOps
 Trait Runner
 

 /// - RELATIONS:
	Likes 0 "Sidney"

 /// - EQUIP:
	AddItem 5040	//boots black
	AddItem 2111	//uniform green
	AddItem 4000  // Kevlar Vest +1
	AddItem 3070 // pants brown
	//AddItem 6004	//facecloth beige
	
	AddItem 61  //AOsnipe
	AddItem 904 //Ammo
	AddItem 904 //Ammo
	AddItem 95 // Scope
	AddItem 6022 //sunglasses black
}


//37
Character ("Wolf", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 37
	VoiceType 37
	Portrait 1008

	Head 502
	Cap	570	//md black
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 83
	Dexterity 80
	Strength 83
	Wisdom 77
	Perception 72

	Marksmanship 61
	Mechanics 66
	Explosives 42
	Medical 48
	Sneak 56

	Level 3
	
	HiringFee 24000
	HiringDeathRate 30
  HiringReputation 0

 /// - TRAITS:
	Trait ShotgunExpert
	Trait Gunslinger

 /// - RELATIONS:
	Likes 0 "Fox"
	Likes 1 "Lynx"

 /// - EQUIP:
	AddItem 2070 	//shirt brown
	AddItem 3127 	//jeans
	AddItem 5041	//boots brown
	
  	AddItem 20  //Shotgun
	AddItem 905 //12 Gauge

	AddItem 110 // Tool Kit
	AddItem 105 // Bandage
}


//38
Character ("MD", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 2

	TextIndex 38
	VoiceType 38
	Portrait 1000

	Head 505
	Cap 572	//md brown
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 69
	Dexterity 71
	Strength 75
	Wisdom 95
	Perception 53

	Marksmanship 58
	Mechanics 7
	Explosives 0
	Medical 84
	Sneak 40

	Level 3
	
	HiringFee 18000
	HiringDeathRate 30
  	HiringReputation 0

 /// - TRAITS:
 Trait Teamplayer
 Trait Wimp
 Trait MeleeAdept

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2071 	//shirt green
	AddItem 3120 	//trousers beige
	AddItem 5020	//chucks
	AddItem 6022	//glasses matrix
	
	AddItem 100 // Medkit
	AddItem 41 //Beretta
	AddItem 911// 9mm
	AddItem 911// 9mm
	AddItem 128 // Tox Grenade
}


//39
Character ("Meltdown", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 1

	TextIndex 39
	VoiceType 39
	FacialAnimType 2
	Portrait 1025

	Head 539
	Cap 55	//hair 12 red	
	Torso  300	//top 01 01
	Legs 2010	//naked
	Feet 10

 /// - STATS:
	Agility 74
	//Dexterity 84
	Dexterity 80
	Strength 76
	Wisdom 82
	Perception 83

	//Marksmanship 83
	Marksmanship 68
	Mechanics 22
	//Explosives 40
	Explosives 60
	Medical 3
	Sneak 87

	Level 3
	
	HiringFee 12000
	
 /// - TRAITS:
 Trait ExplosivesExpert
 Trait Loner
 Trait MachineGunExpert
 
 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2152	//bjacket black
	AddItem 5023	//normal black
	AddItem 3060	//combat knee camo1
	AddItem 6020	//glasses black

	AddItem 42 // Beretta 93R
	AddItem 911 //9_mm
	//AddItem 911 //9_mm
	//AddItem 911 //9_mm
	//AddItem 911 //9_mm
	AddItem 48 // LAW
	AddItem 912 // Rocket
}

///////////////MERCs//////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////
//40
Character ("Biff", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 0
	
	Head 40
	Portrait 1005
	
	Torso 2000
	Legs 2000
	Feet 0

	AddItem 2128 	//jacket - grey
	AddItem 3125 	//trousers grey
	AddItem 5021	//leather
	AddItem 6020	//glasses black
	
	TextIndex 40
	VoiceType 40
	
	Agility 74
	Dexterity 71
	Strength 48
	Wisdom 62
	Perception 69
	Marksmanship 63
	Mechanics 0
	Explosives 4
	Medical 51
	Sneak 32
	
	Level 2

  	Trait HandgunAdept
  	Trait Bargainer
  	Trait TeamPlayer

	HiringFee 12000
	HiringDeathRate 12
	
	//Relations
	Likes 0 "Larry"
	Likes 1 "Flo"
	Dislikes 0 "Barry"
	
	//Equip
	AddItem 65 //1911 Pistol
	AddItem 903 //Ammo
	AddItem 903 //Ammo
	AddItem 101 //SmallMedpack
	
}



//50
Character ("Bubba", 0)
{
	Gender 0
	SkinColor 0
	
	EyeColor 1
	Head  06
	Portrait 1006
	
	Cap	547	//thor brown
	
	Torso 3
	Legs 2000
	Feet 0
	
	AddItem 2072	//shirt grey
	AddItem 3027 	//combat beige
	AddItem 5041	//mboots beige

	TextIndex 50
	VoiceType 50
	
	Agility 44
	Dexterity 66
	Strength 98
	Wisdom 29
	Perception 76
	Marksmanship 63
	Mechanics 54
	Explosives 51
	Medical 0
	Sneak 5
	
	Level 4

	Trait Tough
	Trait Overweight

	HiringFee 6000
	
	//Relations
	Likes 0 "Bull"
	Likes 1 "Buzz"
	
	//Equip
	AddItem 36 //Revolver
	AddItem 902 //Ammo
	AddItem 902 //Ammo
	AddItem 181 //Crowbar
	AddItem 730 //Ham
	AddItem 732 //WURST

}

//48
Character ("Cougar", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 0
	Head 02
	Portrait 1007
	
	Cap 507
	
	Torso 3
	Legs 2000
	Feet 0
	
	AddItem 2087	//lshirt beige
	AddItem 3120	// trousersbige
	AddItem 5023	//feet nornmal black
	
	TextIndex 48
	VoiceType 48
	
	
	Agility 83
	Dexterity 79
	Strength 87
	Wisdom 75
	Perception 93
	Marksmanship 93
	Mechanics 58
	Explosives 45
	Medical 3
	Sneak 79
	
	Level 5

	Trait AssaultRifleExpert
	Trait SubmachineGunAdept
	Trait MachineGunAdept

	HiringFee 43290
	HiringDeathRate 14
    HiringReputation 20
	
	//Relations
	Likes 0 "Wolf"
	Likes 1 "Len"
	
	//Equip
	AddItem 2 //M4
	AddItem 908 //Ammo

}

//44
Character ("Flo", 0)
{
	Gender 1
	FacialAnimType 1
	SkinColor 0
	EyeColor 3
	Head  17
	Portrait 1017
	
	Cap 82	//hair 19 brown
	
	Torso 2010
	Legs 2010
	Feet 10

	AddItem 2069	//shirt blue
	AddItem 3126	//trousers grey
	AddItem 5021	//leather shoes
	
	TextIndex 44
	VoiceType 44
	
	
	Agility 43
	Dexterity 64
	Strength 45
	Wisdom 91
	Perception 53
	Marksmanship 42
	Mechanics 28
	Explosives 31
	Medical 35
	Sneak 38
	
	Level 1

	Trait TeamPlayer
	Trait HandgunAdept
	Trait ShotgunAdept

	HiringFee 4000
	HiringDeathRate 3
	
	//Relations
	Likes 0 "Biff"
	Likes 1 "Lynx"
	Dislikes 0 "Meltdown"
	
	//Equip
	AddItem 36 //Revolver
	AddItem 902 //Ammo
	AddItem 902 //Ammo
	AddItem 104 //Syringe

}

//42
Character ("Gasket", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 3
	Head  03
	Portrait 1007
	
	Cap 507	//steroid
	
	Torso 0
	Legs 2000
	Feet 0
	
	AddItem 2076	//shirt mechanic
	AddItem 3028	//combat black
	AddItem 5022	//sport
	
	TextIndex 42
	VoiceType 42
	
	
	Agility 65
	Dexterity 87
	Strength 70
	Wisdom 51
	Perception 44
	Marksmanship 43
	Mechanics 82
	Explosives 21
	Medical 0
	Sneak 40
	
	Level 2

	Trait Scavenger
	Trait Pathfinder

	HiringFee 9400
	HiringDeathRate 8
	
	//Relations
	Likes 0 "Vicki"
	Dislikes 0 "Ivan"
	Dislikes 1 "Igor"
	
	//Equip
	AddItem 65 //1911 Pistol
	AddItem 903 //Ammo
	AddItem 903 //Ammo
	AddItem 111 //Repairkit
	AddItem 182 //Locksmith

}

//45
Character ("Gumpy", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 0
	Head  02
	Portrait 1000
	Cap	537	//trevor brown
	Torso 1
	Legs 2000
	Feet 0

	AddItem 2069	//shirt blue
	AddItem 3127	//jeans
	AddItem 5041	//boots brown
	
	TextIndex 45
	VoiceType 45
	
	
	Agility 58
	Dexterity 68
	Strength 56
	Wisdom 94
	Perception 44
	Marksmanship 36
	Mechanics 15
	Explosives 70
	Medical 37
	Sneak 26
	
	Level 1

	Trait Wimp
	Trait ExplosivesExpert
	Trait Untouched

	HiringFee 5980
	HiringDeathRate 1
	
	//Relations
	//none
	
	//Equip
	AddItem 36 //Revolver
	AddItem 902 //Ammo
	AddItem 140 //Mine
	AddItem 140 //Mine
	AddItem 160 //C4
	AddItem 125 //Grenade

}

//41
Character ("Haywire", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 0
	Head  35
	Portrait 1008
	Cap 505	//steroid black
	
	Torso 0 
	Legs 2000
	Feet 0

	AddItem 2074	// hawaii blue
	AddItem 3027	//combat beige
	AddItem 5061	//cowboy black
	
	TextIndex 41
	VoiceType 41
	
	
	Agility 65
	Dexterity 73
	Strength 77
	Wisdom 58
	Perception 71
	Marksmanship 66
	Mechanics 17
	Explosives 31
	Medical 18
	Sneak 32
	
	Level 2

	Trait AssaultRifleExpert
	Trait SubmachineGunAdept
	Trait MeleeAdept

	HiringFee 14000
	HiringDeathRate 20
	
	//Relations
	Likes 0 "Razor"
	Likes 1 "Numb"
	Dislikes 0 "Biff"
	Hates 0 "Biff"
	
	//Equip
	AddItem 37 //Revolver
	AddItem 900 //Ammo
	AddItem 900 //Ammo
	AddItem 7 //Knife
	
}

//46
Character ("Larry", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 3
	Head  03
	Portrait 1005
	Cap 508
	
	Torso 0 
	Legs 2000
	Feet 0

	AddItem 2093	//lshirt white
	AddItem 3121	//trousers black
	AddItem 5020	//chucks
	
	TextIndex 46
	VoiceType 46
	
	
	Agility 87
	Dexterity 79
	Strength 67
	Wisdom 70
	Perception 70
	Marksmanship 73
	Mechanics 14
	Explosives 92
	Medical 75
	Sneak 46
	
	Level 3
	
	Trait SniperRifleAdept
	Trait Overweight
	Trait ExplosivesAdept

	HiringFee 32500
	HiringDeathRate 6
    HiringReputation 8
	
	//Relations
	Likes 0 "Biff"
	Likes 1 "Flo"
	Dislikes 0 "Static"
	//Hates 0 "Static"
	
	//Equip
	AddItem 24 //Aksu
	AddItem 907 //Ammo
	AddItem 907 //Ammo
	AddItem 161 //C4
	AddItem 101 //C4
	AddItem 740 //Rum


}

//49
Character ("Numb", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 3
	Head  09
	Portrait 1003
	Cap 560	//Numb
	
	Torso 2 	// black
	Legs 205	//shorts grey
	Feet 0

	AddItem 5040	//boots black
	
	TextIndex 49
	VoiceType 49
	
	
	Agility 75
	Dexterity 61
	Strength 78
	Wisdom 70
	Perception 74
	Marksmanship 70
	Mechanics 11
	Explosives 13
	Medical 30
	Sneak 54
	
	Level 3

	Trait NightOps
	Trait MeleeExpert

	HiringFee 26000
    HiringReputation 10
	
	//Relations
	Likes 0 "Malice"
	Dislikes 0 "Sidney"
	Dislikes 1 "Vicki"
	//Hates 0 "Sidney"
	
	//Equip
	AddItem 75 //Scoprion
	AddItem 911 //Ammo
	AddItem 911 //Ammo
	AddItem 125 //Grenades

}

//43
Character ("Razor", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 1
	Head 09
	Portrait 1008
	
	Cap	537	//trevor brown
	
	Torso 2000
	Legs 2000
	Feet 0

	AddItem 2088	//lshirt black
	AddItem 3025	//combat camo 06
	AddItem 5023	//normal black
	
	TextIndex 43
	VoiceType 43
	
	Agility 88
	Dexterity 91
	Strength 63
	Wisdom 73
	Perception 80
	Marksmanship 13
	Mechanics 9
	Explosives 6
	Medical 21
	Sneak 65
	
	Level 3
	
	Trait MeleeExpert
	Trait Chameleon

	HiringFee 9000	

	//Relations
	Likes 0 "Haywire"
	Likes 1 "Fidel"
	Dislikes 0 "Flo"
	Dislikes 1 "Biff"
	
	//Equip
	AddItem 7 //Knife
	AddItem 52 //Machete
}




///////////////RPC /////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////

//57
Character ("Miguel", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 117
	VoiceType 57
	Portrait 1007

	Head 33
	Cap 570	//md black
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 78
	//Dexterity 82
	Dexterity 72
	Strength 89
	Wisdom 93
	Perception 86

	//Marksmanship 83
	Marksmanship 60
	Mechanics 41
	Explosives 31
	Medical 12
	Sneak 39
	
	Level 6

 /// - TRAITS:
 	Trait Runner
 	Trait AssaultRifleAdept
 	Trait TeamPlayer
 	Trait Tough
 	Trait Scout

 /// - RELATIONS:

 /// - EQUIP:
	AddItem  2083	//lshirt camo04
	AddItem 3030	//combat brown
	AddItem 5040	//boots black

	RecruitAchievement 40
}


//58
Character ("Carlos", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 1

	TextIndex 123
	VoiceType 58
	Portrait 1005

	Head 58
	Cap 570	//md black
	Torso 2001
	Legs 2001
	Feet 1

 /// - STATS:
	Agility 70
	//Dexterity 65
	Dexterity 62
	Strength 64
	Wisdom 89
	Perception 79

	//Marksmanship 57
	Marksmanship 47
	Mechanics 68
	Explosives 51
	Medical 27
	Sneak 39
	
	Level 6

 /// - TRAITS:
 	Trait Bargainer
 	Trait ShortSighted
 	Trait TeamPlayer

 /// - RELATIONS:

 /// - EQUIP:
	AddItem  2070	//shirt brown
	AddItem 3028	//combat black
	AddItem 5040	//boots black

	RecruitAchievement 41
}


//59
Character ("Ira", 5)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 101 //Used for recruitment dialog
	VoiceType 59
	FacialAnimType 2
	Portrait 1025

	Head 14
	Cap 42	//hair 9 brown
	Torso 2010
	Legs 2010
	Feet 10

 /// - STATS:
	Agility 89
	//Dexterity 95
	Dexterity 75
	Strength 43
	Wisdom 87
	Perception 88

	//Marksmanship 60
	Marksmanship 30
	Mechanics 39
	Explosives 4
	Medical 37
	Sneak 61
	
	Level 2

 /// - TRAITS:
 	Trait Amazon
 	Trait Chameleon
 	Trait Tough

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2063	//shirt camo04
	AddItem 3023	//combat camo04
	AddItem 5040	//boots black

	RecruitAchievement 42
}


//60
Character ("Dimitri", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 1

	TextIndex 119
	VoiceType 60
	Portrait 1003

	Head 2000
	Torso 2001
	Legs 2001
	Feet 1

 /// - STATS:
	Agility 80
	Dexterity 62
	Strength 78
	Wisdom 53
	Perception 70

	//Marksmanship 71
	Marksmanship 61
	Mechanics 21
	Explosives 17
	Medical 9
	Sneak 53

	Level 1

 /// - TRAITS:
 	Trait HandgunExpert
 	Trait Nightblind
 	Trait TeamPlayer

 /// - RELATIONS:

 /// - EQUIP:
	AddItem  2083	//lshirt camo04
	AddItem 3027	//combat beige
	AddItem 5023	//normal black

	RecruitAchievement 43
}


//61
Character ("Devin", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 141
	VoiceType 61
	Portrait 1003

	Head 61
	Cap 572	//md brown	
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 91
	Dexterity 89
	Strength 71
	Wisdom 93
	Perception 76

	Marksmanship 27
	Mechanics 64
	Explosives 93
	Medical 0
	Sneak 42
	
	Level 6

 /// - TRAITS:
 	Trait Scavenger
 	Trait ExplosivesExpert
 	Trait DeathWish

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2088	//lshirt black
	AddItem 3127	//jeans
	AddItem 5023	//normal black
	
	//Give him the items he gets from recruiting
	AddItem 140
	AddItem 140
	AddItem 161
	AddItem 161
	AddItem 160

	RecruitAchievement 44
}


//63
Character ("Hamous", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 1

	TextIndex 142 // Recruit Dialogue
	VoiceType 63
	Portrait 1010

	Head 29
	Cap	540	//scully black	
	Torso 2001
	Legs  2001
	Feet 1

 /// - STATS:
	Agility 61
	Dexterity 52
	Strength 74
	Wisdom 81
	Perception 58

	//Marksmanship 37
	Marksmanship 7
	//Mechanics 19
	Mechanics 49
	Explosives 2
	//Medical 27
	Medical 37
	//Sneak 39
	Sneak 89
	
	Level 2

 /// - TRAITS:
 	Trait Overweight
 	Trait ShortSighted
 	Trait Bargainer

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2070	//shirt brown
	AddItem 3125	//trousers grey
	AddItem 5024	//normal brown

	RecruitAchievement 45
}


//66
Character ("Dynamo", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 125
	VoiceType 66
	Portrait 1006

	Head 18
	Torso 2002	//naked black
	Legs 2002
	Feet 2

 /// - STATS:
	Agility 86
	//Dexterity 81
	Dexterity 70
	Strength 91
	//Wisdom 90
	Wisdom 80
	Perception 72

	//Marksmanship 89
	Marksmanship 72
	Mechanics 13
	Explosives 24
	Medical 11
	Sneak 69
	
	Level 7

 /// - TRAITS:
 	Trait ShotgunExpert
 	Trait MeleeExpert
 	Trait SniperRifleAdept
 	Trait Tough

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2069	//shirt blue
	AddItem 3122	//trousers blue
	AddItem 5020	//chucks
}


//67
Character ("Shank", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 140
	VoiceType 67
	Portrait 1005

	Head 2
	Cap	541	//hair
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 74
	//Dexterity 85
	Dexterity 75
	Strength 75
	Wisdom 71
	Perception 78

	//Marksmanship 65
	Marksmanship 15
	Mechanics 42
	Explosives 37
	Medical 31
	Sneak 60
	
	Level 3

 /// - TRAITS:
 	Trait Scavenger
 	Trait Gunslinger

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2069	//shirt blue
	AddItem 3122	//trousers blue
	AddItem 5020	//chucks

	RecruitAchievement 47
}


//68
Character ("Iggy", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	Head 68
	Torso 2000
	Legs 2000
	Feet 0
	
	TextIndex 120
	VoiceType 68
	Portrait 1005

 /// - STATS:
	Agility 81
	//Dexterity 88
	Dexterity 78
	Strength 83
	Wisdom 90
	Perception 78

	Marksmanship 71
	Mechanics 31
	Explosives 24
	Medical 27
	Sneak 69

	Level 3

 /// - TRAITS:
 	Trait Tough
 	Trait SubmachineGunExpert
 	Trait AssaultRifleAdept

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2088	//lshirt black
	AddItem 3030	//combat brown
	AddItem 5023	//normal black
	
	AddItem 6020	//glasses black
	
	AddItem 9  // Mp5
	AddItem 908 //5_56mm
	AddItem 908 //5_56mm
	AddItem 908 //5_56mm
	
	AddItem 38 // Desert Eagle
	AddItem 90 // Silencer
	AddItem 900 //357cal
	AddItem 900 //357cal

	RecruitAchievement 48
}


//69 Dr.Vincent Beaumont
Character ("Vince", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	Portrait 1010
	TextIndex 113
	VoiceType 69

	Head 69
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 69
	Dexterity 81
	Strength 88
	Wisdom 93
	Perception 90

	//Marksmanship 34
	Marksmanship 14
	Mechanics 5
	Explosives 0
	Medical 95
	Sneak 21
	
	Level 2

 /// - TRAITS:
 	Trait Runner
 	Trait TeamPlayer

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2091	//lshirt green
	AddItem 3127	//trousers white
	AddItem 5020	//chucks

	RecruitAchievement 49
}


//70
Character ("Conrad", 5)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 132
	VoiceType 70
	Portrait 1005

	Head 9
	Cap 505		// steroid black	
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 65
	//Dexterity 76
	Dexterity 70
	Strength 93
	Wisdom 92
	Perception 80

	//Marksmanship 91
	Marksmanship 81
	Mechanics 21
	Explosives 30
	Medical 25
	Sneak 70
	
	Level 5

 /// - TRAITS:
 	Trait Scout
 	Trait Macho
 	Trait NightOps

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 2066	//shirt camo 07	
	AddItem 3027	//combat beige
	AddItem 5041	//boots brown
	RecruitAchievement 50
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////			
}

//72
Character ("Maddog", 5)
{
 /// - BODY:
	EyeColor 0

	TextIndex 124	
	VoiceType 72
	Portrait 1008

	Head  35
	Torso 2000
	Legs 2000
	Feet 0

 /// - STATS:
	Agility 80
	Dexterity 83
	Strength 67
	Wisdom 82
	Perception 60

	//Marksmanship 39
	Marksmanship 29
	Mechanics 43
	Explosives 53
	Medical 11
	Sneak 63
	
	Level 1

 /// - TRAITS:
 	Trait DeathWish
 	Trait Untouched

 /// - RELATIONS:

 /// - EQUIP:
	AddItem 1105	//cap camo6
	AddItem 2073	//shirt white
	AddItem 3025	//combat camo 06
	//Items theoretically received by a quest
	AddItem 182	// lockpick
	AddItem 160	// c4 timer
	AddItem 53	// axe needed to to already have a knife equiped
	AddItem 7	// knife
	RecruitAchievement 51
}

//no Speck


//////////////////////////////////////////////////////////////////////////////
/////////////////////////--Quest NPCs--//////////////////////////////////////
////////////////////////////////////////////////////////////////////////////

Character ("q_Slay", 4)
{
	Gender 0
	SkinColor 0
	EyeColor 1
	Head 09
	Portrait 1008
	
	Cap	537	//trevor brown
	
	Torso 2000
	Legs 2000
	Feet 0

	AddItem 2088	//lshirt black
	AddItem 3025	//combat camo 06
	AddItem 5023	//normal black
	
	AddItem 29 // Thompson
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	
	AddItem 140 // Mines for quest testing
	AddItem 140
	AddItem 140
	AddItem 140
	
	AddItem 2088	//lshirt black
	AddItem 3025	//combat camo 06
	AddItem 5023	//normal black
	
	AddItem 29 // Thompson
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	
	AddItem 140 // Mines for quest testing
	AddItem 140
	AddItem 140
	AddItem 140
	
	TextIndex 40
	VoiceType 40
	
	Agility 66
	Dexterity 56
	Strength 33
	Wisdom 12
	Perception 85
	Marksmanship 6
	Mechanics 8
	Explosives 11
	Medical 12
	Level 6
	Sneak 54
}




//////////////////////////////////////////////////////////////////////////////
//////////////////--AI Test Character--///////////////////////////////////
Character ("TestDummy", 2)
{
	Gender 0
	SkinColor 1

	Level 9
	
	Head 2000
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Glasses 30

	Perception 60
	Strength 1000

	AddItem 3
	AddItem 908 //ammo
	AddItem 908
	AddItem 908
	AddItem 1120
	AddItem 2062
	AddItem 3022
	AddItem 4002
	
	AddItem 3
	AddItem 908 //ammo
	AddItem 908
	AddItem 908
	AddItem 1120
	AddItem 2062
	AddItem 3022
	AddItem 4002
}

//////////////////////////////////////////////////////////////////////////
/////////////////////////---HumanMilitia---///////////////////////////////
//////////////////////////////////////////////////////////////////////////

//--ELITE_MILITIA>VETERAN_MILITIA>REGULAR_MILITIA>RECRUIT_MILITIA>REVOLTER----

Character ("Revolter1", 1)    
{
	
  Gender 0
	SkinColor 1
	Head 606
	Portrait 1201
	EyeColor 1
	Torso 2001	
	Legs 2001
	Feet 1
	
	Agility 47
	Dexterity 70
	Strength 50
	Wisdom 49
	Perception 60
	Marksmanship 50
	Mechanics 44
	Explosives 46
	Medical 42
	Level 1
	Sneak 47

	AddItem 6006	//palituch green
	AddItem 2204	//lshirt green
	AddItem 3031	//combat pants green
	AddItem 5040	//boots black
	
	AddItem 6006	//palituch green
	AddItem 2204	//lshirt green
	AddItem 3031	//combat pants green
	AddItem 5040	//boots black
	
	VoiceType 281
	
}

Character ("Revolter2", 1)    
{
	Gender 0
	SkinColor 0
	EyeColor 1
	Head 603
	Portrait 1201
	
	
	Torso 2000
	Legs 2000
	Feet 0
	
	//HP 45
	Agility 47
	Dexterity 70
	Strength 50
	Wisdom 49
	Perception 60
	Marksmanship 50
	Mechanics 44
	Explosives 46
	Medical 42
	Level 1
	Sneak 47

	AddItem 6006	//palituch green
	AddItem 2201	// Tshirt black
	AddItem 3031  // combatpants green
	AddItem 1234 // bandana green
	AddItem 5020 // chucks
	
	AddItem 6006	//palituch green
	AddItem 2201	// Tshirt black
	AddItem 3031  // combatpants green
	AddItem 1234 // bandana green
	AddItem 5020 // chucks
	
	VoiceType 282
	
}

Character ("Revolter3", 1)   
{
	Gender 0
	SkinColor 0
	EyeColor 1
	

	Head 600
	Portrait 1200
	
	Torso 2000
	Legs 2000
	Feet 0
	
	//HP 45
	Agility 47
	Dexterity 70
	Strength 50
	Wisdom 49
	Perception 60
	Marksmanship 50
	Mechanics 44
	Explosives 46
	Medical 42
	Level 1
	Sneak 47

	AddItem 6007//palituch white
  	AddItem 1111 // cap green
	AddItem 2021 // Tshirt woodland
	AddItem 3071  // spectra pants green
	AddItem 5025 // Sneaker White
	
	AddItem 6007//palituch white
  	AddItem 1111 // cap green
	AddItem 2021 // Tshirt woodland
	AddItem 3071  // spectra pants green
	AddItem 5025 // Sneaker White
	
	VoiceType 283
	
}

Character ("Revolter4", 1)    
{
	Gender 0
	SkinColor 0
	EyeColor 3
	
	Head 608
	Portrait 1201
		
	Torso 2000
	Legs 2000
	Feet 0
		
	
	//HP 45
	Agility 47
	Dexterity 70
	Strength 50
	Wisdom 49
	Perception 60
	Marksmanship 50
	Mechanics 44
	Explosives 46
	Medical 42
	Level 1
	Sneak 47

	AddItem 6007//palituch white
	AddItem 2071	//lshirt green
	AddItem 3021  // combat pants woodland
	AddItem 5020 // Sneaker Chucks
	
	AddItem 6007//palituch white
	AddItem 2071	//lshirt green
	AddItem 3021  // combat pants woodland
	AddItem 5020 // Sneaker Chucks
	
	VoiceType 284
	
}

Character ("Ferdator", 1)  
{
	Gender 0
	SkinColor 1

	Head 40
	Torso 2001	
	Legs 2001
	Feet 1	
	
	Portrait 1008	 // Replace with fitting portrait or make random
	
	//HP 75
	Agility 77
	Dexterity 72
	Strength 70
	Wisdom 79
	Perception 79
	Marksmanship 77
	Mechanics 74
	Explosives 56
	Medical 72
	Level 9
	Sneak 77

	AddItem 6 // M16
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 2109	//uniform blue
	AddItem 3069	//combatknee blue
	AddItem 4000  // Kevlar Vest
	AddItem 1221 // Beret Blue
	
	AddItem 6 // M16
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 2109	//uniform blue
	AddItem 3069	//combatknee blue
	AddItem 4000  // Kevlar Vest
	AddItem 1221 // Beret Blue
	
}


  /////////////////////////////////////////////////////////////////////////////
  ///////////////////////-----------ADDON-----------////////////////////////////
  /////////////////////////////////////////////////////////////////////////////


  ////////////////////////////////////////////////////////////////////////////
  /////////--MONKS--////////////////////////////////////////////////////////

  //questID 1 // liberate the temples 
  //Obermnch
  Character ("Arjuna", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 609
	  Portrait 1202 
	
	  Torso 251	//monk fullbody
	  //Legs 2000 	//legs are in torso
	  Feet 91	//monkshoes	
	  Cap 290	// turban red
	  //Cap 287 	//monkcap
	
	  Attachment 111	//monk cloth red
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 51
	  TextIndex 1		
  }

  //questID 2 // the missing monks
  //Mnch01
  Character ("Siavash", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 607
	  Portrait 1200 
	
	  Torso 251	//monk fullbody
	  //Legs 2000 	//legs are in torso
	  Feet 91	//monkshoes	
	  Cap 287 	//monkcap
	
	  Attachment 110	//monk cloth brown
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 52
	  TextIndex 1		
  }



  //questID 11 // the holy y and z
  //Mnch02
  Character ("Jaya", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 608
	  Portrait 1201 
	
	  Torso 251	//monk fullbody
	  //Legs 2000 	//legs are in torso
	  Feet 0	//barefoot	
	  Cap 350 	//monkcap
	
	  //Attachment 110	//monk cloth brown
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 53
	  TextIndex 1		
  }


  //Mnch03
  Character ("monk_03", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 608
	  Portrait 1201
	
	  Torso 251	//monk fullbody
	  //Legs 2000 	//legs are in torso
	  Feet 91	//monkshoes	
	  Cap 287 	//monkcap
	
	  Attachment 110	//monk cloth brown
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //Mnch04
  Character ("monk_04", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 602
	  Portrait 1200
	
	  Torso 251	//monk fullbody
	  //Legs 2000 	//legs are in torso
	  Feet 91	//monkshoes	
	  Cap 287 	//monkcap
	
	  //Attachment 110	//monk cloth brown
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }


  //questID 16 // liberate Khanpaa 
  //Auftraggeber, Diplomat aus Khanpaa
  Character ("Behnam", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 603
	  Portrait 1202 
	
	  Torso 251	//monk fullbody
	  //Legs 2000 	//legs are in torso
	  Feet 91	//monkshoes	
	  Cap 290	// turban red
	  //Cap 287 	//monkcap
	
	  Attachment 111	//monk cloth red
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 43
	  TextIndex 1		
  }

  //questID 16 // liberate Khanpaa - to do this you have to kill Jurjen Bolazwen
  //Bsewicht, Glaubensanfhrer der Jeniten 
  Character ("Jurjen", 2)
  {
	   Gender 0
	   skincolor 0
	   eyecolor 1
	 
	   head 608
	   portrait 1201
	 
	  torso 2000
	  legs 2000
	  feet 89 //slipper grey
	  //feet 0
	   
	  cap 291  //turban white
	  attachment 125 //scarf white
	  
	  attachment 125 //scarf white
	  additem 4015 // downvest white 
	  additem 3075 //spectra pants snowcamo
	  additem 6031 // porno sunglasses
	  
	  AddItem 59 // AN94
	  AddItem 96 // Scope
	 AddItem 907 // 5.45mm 
	 AddItem 907 // 5.45mm 
	 AddItem 125 // Frag Grenade
	 
	  additem 4015 // downvest white 
	  additem 3075 //spectra pants snowcamo
	  additem 6031 // porno sunglasses
	  
	  AddItem 59 // AN94
	  AddItem 96 // Scope
	 AddItem 907 // 5.45mm 
	 AddItem 907 // 5.45mm 
	 AddItem 125 // Frag Grenade
	
	 Agility 100
	 Dexterity 80
	 Strength 95
	 Wisdom 91
	 Perception 90
	 Marksmanship 80
	 Mechanics 70
	 Explosives 75
	 Medical 15
	 Level 8
	 Sneak 80
			
	 XPForKilling 1000
	
	 
	  ///////////////--not set correctly!--//////////////////////////////////////  
	   voicetype 280
	   rejectanswer 7
	   textIndex 1  
  }
  /////////////////////////////////////////////////////////////////////////////
  /////////--VILLAGERS--/////////////////////////////////////////////////////

  //questID 3 // miner. my love
  //Wife
  Character ("Mai", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 621	//addon 02
	  Portrait 1205
	
	  Torso 350	//skirt_01_01
	  Legs 2010 	//white naked
	  Feet 97	//sandals dark brown	
	  Cap 351 	//headcloth 01 grey pattern
	
	  //Attachment 
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 44
	  TextIndex 1		
  }

  //questID 7 // the missing son
  //Rich Mother
  Character ("Pema", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso 362	//f_torso_coat_02_03_c > black
	  Legs 2010 	//white naked
	  Feet 80	//ballarinas black
	  Cap 359 	//headcloth 02 red
	
	  //Attachment 
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 45
	  TextIndex 1		
  }

  //questID 9 // the call of War/Roshan
  //Mum
  Character ("Linh", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  363	//f_torso_coat_02_04_c
	  Legs 2010 	//white naked
	  Feet 83 	//rubber boots
	  Cap 362	//a_head_cloth_03_03_c
	
	  //Attachment 
	  Glasses 41	//glasses rund
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 46
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_04", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  351	//f_torso_skirt_01_02_c
	  Legs 2010 	//white naked
	  Feet 94	//sandals dark brown	
	  Cap 362	//a_head_cloth_03_03_c
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_05", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  352	//f_torso_skirt_01_03_c
	  Legs 2010 	//white naked
	  Feet 95	//sandals 
	  Cap 350
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_06", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  353	//f_torso_skirt_01_04_c
	  Legs 2010 	//white naked
	  Feet 96	
	  Cap 351
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_07", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  354	//f_torso_skirt_01_05_c
	  Legs 2010 	//white naked
	  Feet 97	//sandals dark brown	
	  Cap 352
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_08", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  355	//f_torso_skirt_01_06_c
	  Legs 2010 	//white naked
	  Feet 94	//sandals dark brown	
	  Cap 353
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_09", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  356	//f_torso_skirt_01_07_c
	  Legs 2010 	//white naked
	  Feet 96	//sandals dark brown	
	  Cap 356
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_10", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  357	//f_torso_skirt_01_08_c
	  Legs 2010 	//white naked
	  Feet 95	//sandals dark brown	
	  Cap 357
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_11", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  360	//f_torso_coat_02_01_c
	  Legs 2010 	//white naked
	  Feet 94	//sandals dark brown	
	  Cap 360
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_12", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  361	//f_torso_coat_02_02_c
	  Legs 2010 	//white naked
	  Feet 97	//sandals dark brown	
	  Cap 363
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //female
  Character ("addon_npc_female_13", 5)
  {
	  Gender 1
	  SkinColor 0
	  Eyecolor 1
	
	  Head 620	//addon 01
	  Portrait 1205
	
	  Torso  364	//f_torso_coat_02_05_c
	  Legs 2010 	//white naked
	  Feet 96	//sandals dark brown	
	  Cap 362
	
	  //Attachment 
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //questID 4 // clear the streets
  //Villager male
  Character ("Sanjaya", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 603	
	  Portrait 1201
	
	  Torso 252	//m_torso_jacket_02_black_c
	  Legs 222 	//m_legs_baggy_01_grey_c
	  Feet 84	//m_shoes_slipper_01_black_c
	  Cap 276 	//a_flat_cap_02_c
	
	  Vest 14	//m_vest_03_red_c
	  //Attachment 
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 47
	  TextIndex 1		
  }

  //questID 9 // tell them i'm safe
  //Dad
  Character ("Masoud", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 604	
	  Portrait 1201
	
	  Torso 274	//m_torso_lshirt_03_vest_green
	  Legs 220 	//m_legs_baggy_01_grey_c
	  Feet 84	//m_shoes_slipper_01_black_c
	  Cap 281 	//a_fedora_02_c
	
	  //Vest 
	  //Attachment 
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 48
	  TextIndex 1		
  }

  //questID 5 // make them suffer
  //male villager
  Character ("Ehsan", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 608
	  Portrait 1201	
	
	  Torso 273	//m_torso_lshirt_03_vest_black_c
	  Legs 222 	//m_legs_baggy_01_grey_c
	  Feet 86	//slippers02 black
	  Cap 289	//turban brown
	
	  //Vest 
	  //Attachment 
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 49
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_04", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 606	
	
	  Torso 274  	//m_torso_lshirt_03_vest_green_c
	  Legs 225	// 02 m_legs_baggy_02_brown_c
	  Feet 87	//slippers02 blue
	  Cap 278	//flatcao
	
	  //Vest 
	  Attachment 121	//scarf brown
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }


  //male villager
  Character ("addon_npc_male_05", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 601	
	
	  Torso 258	//m_torso_jacket_03_black_c
	  Legs 222	// m_legs_baggy_01_grey_c
	  Feet 24	//shoes brown
	  Cap 286	//farmer hat
	
	  //Vest 
	  //Attachment 
	  Glasses 06	//pali green
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_06", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 607
	
	  Torso 264 	//m_torso_lshirt_02_brown_c
	  Legs 221	//m_legs_baggy_01_green_c
	  Feet 84	//m_shoes_slipper_01_black_c
	  Cap 225	//a_furcap_brown_c
	
	  Vest 10	//vest blue
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_07", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 609
	
	  Torso 266	//m_torso_lshirt_02_grey_c
	  Legs 225	//m_legs_baggy_02_brown_c
	  Feet 84	//m_shoes_slipper_01_black_c
	  Cap 276	//a_flat_cap_02_c
	
	  Vest 11	//vest green
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_08", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 601	
	
	  Torso 255	//m_torso_jacket_02_grey_c
	  Legs 227	//m_legs_baggy_02_grey_c
	  Feet 93	//boots brown addon
	  Cap 290
	
	  //Vest 
	  Attachment 121	//scarf brown
	  //Glasses 06	//pali green
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_09", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 600	
	
	  Torso 271 	//m_torso_lshirt_02_vest_grey_c
	  Legs 226	//m_legs_baggy_02_green_c
	  Feet 92	//m_shoes_boots_01_c
	  Cap 277	//a_flat_cap_03_c
	
	  Vest 12	//vest grey
	  Attachment 120	//scarf black
	  //Glasses 06	//pali green
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_10", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 606	
	
	  Torso 255	//m_torso_jacket_02_grey_c
	  Legs 223	//m_legs_baggy_01_red_c
	  Feet 85	//m_shoes_slipper_01_brown_c
	  Cap 256	//loops cap 04
	
	  Vest 12	//grey
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_11", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 605	
	
	  Torso 260	//m_torso_jacket_03_brown_green_c
	  Legs 229	// m_legs_baggy_02_white_c
	  Feet 85	//m_shoes_slipper_01_brown_c
	  Cap 280	//fedora 1
	
	  //Vest 12	//grey
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_12", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 603	
	
	  Torso 253	//m_torso_jacket_02_blue_c
	  Legs 221	//m_legs_baggy_01_green_c
	  Feet 83	//rubber boots
	  Cap 281	//fedora 02
	
	  //Vest 12	//grey
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_13", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 603	
	
	  Torso 268 	//m_torso_lshirt_02_vest_blue_c
	  Legs 220	//m_legs_baggy_01_brown_c
	  Feet 87	//m_shoes_slipper_01_blue_c
	  Cap 288	//turban black
	
	  //Vest 12	//grey
	  //Attachment 
	  Glasses 07	//pali white
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_14", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 601	
	
	  Torso 257	//m_torso_jacket_03_black_brown_c
	  Legs 222	// m_legs_baggy_01_grey_c
	  Feet 90	//m_shoes_slipper_01_red_c blue
	  Cap 294	//pakol brown
	
	  //Vest 
	  //Attachment 
	  //Glasses  
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }


  //questID 5 // make them suffer
  //Exporteur
  Character ("Dodo", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 606
	  Portrait 1201
	
	  Torso 269	//m_torso_lshirt_02_vest_brown_c
	  Legs 225 	//m_legs_baggy_01_brown_c
	  Feet 93	//m_shoes_boots_01_c brown
	  Cap 294 	//a_pakol_01_c
	
	  Vest 21	//m_vest_02_dark_c >  bags02
	  //Attachment 
	  //Glasses  
	  //AddItem
	
	  VoiceType 100
	  RejectAnswer 42 //custom_rej_asw
	  TextIndex 23 //shop_diag
	  
	  TraderMoney 260000
	  
	  // Kevlar Vests
	  AddTradeItem 4002 1 48 24 2
	  AddTradeItem 4001 2 48 24 3
	  AddTradeItem 4000 2 48 12 4

	  // Helmets and Boots
	  AddTradeItem 1165 3 48 24 3
	  AddTradeItem 2105 2 48 24 2
	  AddTradeItem 5040 4 48 24 4
	  

	  // High-Tech Weapons
	  AddTradeItem 74 3 -1 -1 0
	  AddTradeItem 57 2 -1 -1 0
	  AddTradeItem 62 1 -1 -1 0
	  AddTradeItem 60 1 -1 -1 0
	  AddTradeItem 9 2 -1 -1 0
	  AddTradeItem 8 3 -1 -1 0

	  // Ammunition
	  AddTradeItem 911 15 48 2 15
	  AddTradeItem 906 10 48 18 10
	  AddTradeItem 905 4 48 14 20
	  AddTradeItem 903 10 48 12 10 
	  AddTradeItem 908 10 48 12 10

	  // Scopes
	  AddTradeItem 90 3 -1 -1 0
	  AddTradeItem 98 2 48 24 3
	  AddTradeItem 95 1 -1 -1 0
  }

  //questID 6 // mixing the wrong crowd
  //Small Town Crook 01
  Character ("Dilshad", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 605
	  Portrait 1200
	
	  Torso 260	//m_torso_jacket_03_brown_green_c
	  Legs 224 	//m_legs_baggy_01_white_c
	  Feet 20	//chucks
	  Cap 254 	//a_cap_02_loops_02_c
	
	  Vest 15	//m_vest_03_white_c
	  //Attachment 
	  Glasses 07	//a_palistinian_white_c
	  AddItem 1275
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 50
	  TextIndex 1		
  }

  //Small Town Crook 02
  Character ("crook_02", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 600
	  Portrait 1200
	
	  Torso 32	//tshirt 6
	  Legs 225 	//m_legs_baggy_02_brown_c
	  Feet 22	//sport
	  //Cap 254 	
	
	  Vest 15	//m_vest_03_white_c
	  Attachment 101	//a_facecloth_02_brown_c
	  //Glasses
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }

  //Small Town Crook 03
  Character ("crook_03", 5)
  {
	  Gender 0
	  SkinColor 0
	  Eyecolor 1
	
	  Head 600
	  Portrait 1200
	
	  Torso 276	//m_torso_lshirt_03_vest_red
	  Legs 221	//m_legs_baggy_01_green_c
	  Feet 85	//m_shoes_slipper_01_brown_c
	  Cap 278	//a_flat_cap_04_c	
	
	  Vest 22	//holster
	  //Attachment 
	  Glasses 22 	//full black
	  //AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 7
	  TextIndex 1		
  }
  
  /////////////////////////////////////////////////////////////////////////////
  /////////--ADDON-TRADER--/////////////////////////////////////////////
  
  //Made out of male villager 10
  //-------NEEDS PORTRAIT?----------
  //Small Trader - Harbour - Food and Cloth
  Character ("Jamal", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 606	
	
	  Torso 255	//m_torso_jacket_02_grey_c
	  Legs 223	//m_legs_baggy_01_red_c
	  Feet 85	//m_shoes_slipper_01_brown_c
	  Cap 256	//loops cap 04
	  
	  UnlockTrader //Unlocked by default
	  
	  TraderMoney 820
	
	  Vest 12	//grey
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	  
	  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 39 //custom_rej_asw
	  TextIndex 20 //shop_dialogue
	  
	  Portrait 1201 //DUMMY PORTRAIT from exportuer	
	  
	  //FOOD
	  AddTradeItem 720 4 48 24 4
	  AddTradeItem 724 4 48 24 4
	  AddTradeItem 718 4 48 24 4
	  AddTradeItem 722 8 48 4 4
	  
	  //MEDICAL
	  AddTradeItem 105 1 48 12 2
	  
	  //CLOTH
	  AddTradeItem 1190 3 48 18 3
	  AddTradeItem 1191 3 48 18 3
	  AddTradeItem 1186 3 48 18 3
	  AddTradeItem 1210 3 48 18 3
	  AddTradeItem 1209 6 48 14 8
	  AddTradeItem 2222 3 48 18 3
	  AddTradeItem 2220 1 48 18 2
	  AddTradeItem 2203 3 48 18 3
	  AddTradeItem 2066 3 48 18 3
	  AddTradeItem 2064 3 48 18 3
	  AddTradeItem 2151 3 48 18 3
	  AddTradeItem 2150 3 48 18 3
	  AddTradeItem 2094 2 48 18 2
	  AddTradeItem 2108 2 48 18 2
	  AddTradeItem 2090 2 48 18 2
	  AddTradeItem 2110 1 48 18 2
	  AddTradeItem 2112 1 48 18 2
	  AddTradeItem 5021 1 48 18 2
	  AddTradeItem 5024 1 48 18 2
	  AddTradeItem 5062 1 48 18 2
	  AddTradeItem 5050 1 48 18 2
	  AddTradeItem 3123 1 48 18 2
	  AddTradeItem 3127 3 48 18 2
	  AddTradeItem 3030 2 48 18 2
	  AddTradeItem 1251 2 48 18 2
	  AddTradeItem 1225 2 48 18 2
	  AddTradeItem 1226 2 48 18 2
	  AddTradeItem 1102 2 48 18 2
	  AddTradeItem 1243 6 48 18 8
	  AddTradeItem 1231 3 48 10 3
	  //Later he has better military uniforms
	  AddTradeItem 3027 0 64 11 3
	  AddTradeItem 3032 0 64 14 3
	  AddTradeItem 3034 0 64 13 3
	  AddTradeItem 2104 0 64 12 3
	  //Next Unlock
	  AddTradeItem 3072 0 96 12 2
	  AddTradeItem 3066 0 96 12 2
	  AddTradeItem 3061 0 96 12 2
	  AddTradeItem 2085 0 96 12 2
	  AddTradeItem 2116 0 96 12 3
	  AddTradeItem 2108 0 96 12 3
  }
  
  //Made out of male villager 10
  //-------NEEDS PORTRAIT?----------
  //Small Trader - Harbour - Small Firearms and Ammo
  Character ("Hasim", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 606	
	
	  Torso 255	//m_torso_jacket_02_grey_c
	  Legs 223	//m_legs_baggy_01_red_c
	  Feet 85	//m_shoes_slipper_01_brown_c
	  Cap 256	//loops cap 04
	  
	  TraderMoney 8325
	
	  Vest 12	//grey
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	  
	  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 38 //custom_rej_asw
	  TextIndex 19 //shop_dialogue
	  
	  Portrait 1201 //DUMMY PORTRAIT from exportuer	
	  
	  //ITEMS
	  //Revolver cheap
	  AddTradeItem 36 8 48 5 10
	  AddTradeItem 902 10 24 3 14
	  
	  //Revolver strong
	  AddTradeItem 37 2 -1 -1 0
	  AddTradeItem 900 2 56 12 5
	  
	  //USP Pistol
	  AddTradeItem 5 1 24 12 3
	  AddTradeItem 903 2 24 10 10
	  
	  //Tech9 + Ammo
	  AddTradeItem 28 1 35 11 4
	  AddTradeItem 911 2 24 3 12
	  
	  //Vests 2nd cheap
	  AddTradeItem 4004 7 48 16 12
	  
	  //Steel Helmet
	  AddTradeItem 1260 1 -1 -1 0
	  
	  //After 2 Days
	  //Medkits
	  AddTradeItem 101 0 40 24 2
	  
	  //After 3 Days
	  //Shotgun
	  AddTradeItem 33 0 70 24 2
	  AddTradeItem 905 0 70 24 2
	  
	  //After 4 Days
	  //Some better cheap ass weapons
	  AddTradeItem 29 0 96 18 2 //Thompson
	  AddTradeItem 46 0 96 22 1 //SKS
	  AddTradeItem 910 0 96 10 3 //Ammo
	  AddTradeItem 16 0 96 20 2 //Type85
	  
	  //After 5 Days
	  //Aks
	  AddTradeItem 1 0 118 27 2 //Ak47
	  AddTradeItem 24 0 118 19 2 //Aksu
	  AddTradeItem 907 0 118 4 5 //Ammo
	  
	  //After 7 Days
	  //Best weapon of shop
	  AddTradeItem 30 0 158 30 1 //Akm
	  
	  //After 8 Days
	  AddTradeItem 125 0 170 20 2 //Grenades

  }
  
  //Made out of male villager 10
  //-------NEEDS PORTRAIT?----------
  //Small Trader - Industry - Explosives and Specials
  Character ("Amir", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 606	
	
	  Torso 255	//m_torso_jacket_02_grey_c
	  Legs 223	//m_legs_baggy_01_red_c
	  Feet 85	//m_shoes_slipper_01_brown_c
	  Cap 256	//loops cap 04
	  
	  //UnlockTrader //Unlocked by default
	  //Probably by Quest
	  
	  TraderMoney 18400
	
	  Vest 12	//grey
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	  
	  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 40
	  TextIndex 1
	  
	  Portrait 1201 //DUMMY PORTRAIT from exportuer
	  
  
	  //*****ITEMS*****
	  //~~WEAPONS~~
	  //_rocketlauncher
	  AddTradeItem 48 1 48 24 3
	  AddTradeItem 912 2 48 24 6
	  //_grenadelauncher 2x
	  AddTradeItem 51 2 48 24 4
	  AddTradeItem 913 3 48 24 8
	  //_P90 4x
	  AddTradeItem 52 1 36 18 4
	  AddTradeItem 909 20 36 18 80
	  
	  //~~M-CLOTH~~
	  //_dress+armor
	  AddTradeItem 3070 5 48 18 5
	  AddTradeItem 2100 5 48 18 5
	  AddTradeItem 1243 5 48 18 5
	  AddTradeItem 1186 5 48 18 5
	  AddTradeItem 1200 5 48 18 5
	  AddTradeItem 1126 5 48 18 5
	  AddTradeItem 1169 1 48 18 5
	  //_kevlarvests
	  AddTradeItem 4005 5 48 18 5
	  AddTradeItem 4001 5 48 18 5
	  //_uniform 02 snow
	  AddTradeItem 2180 5 48 18 5
	  //_helmet glasses snow
	  AddTradeItem 1148 0 48 18 5 //This item has no desc yet, exchange or add desc

	  // Grenades
	  AddTradeItem 125 5 48 18 5
	  AddTradeItem 127 0 48 18 5 //After Day 2
	  AddTradeItem 126 3 48 18 5
	  AddTradeItem 140 2 48 18 5
	  AddTradeItem 161 3 48 18 5
	  AddTradeItem 120 1 48 18 5
	  
	  // Amulett
	  AddTradeItem 851 1 1 -1 0

  }
  
  //Made out of male villager 10
  //-------NEEDS PORTRAIT?----------
  //Small Trader - Village - Medium Weapon Dealer
  Character ("Sherif", 5)
  {
	  Gender 0
	  SkinColor 1
	  Eyecolor 1
	
	  Head 606	
	
	  Torso 255	//m_torso_jacket_02_grey_c
	  Legs 223	//m_legs_baggy_01_red_c
	  Feet 85	//m_shoes_slipper_01_brown_c
	  Cap 256	//loops cap 04
	  
	  UnlockTrader //Unlocked by default
	  
	  TraderMoney 820
	
	  Vest 12	//grey
	  //Attachment 
	  //Glasses 06	//pali green
	  //AddItem
	  
	  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	  VoiceType 100
	  RejectAnswer 41 //custom_rej_asw
	  TextIndex 22 //shop_diag
	  
	  Portrait 1201 //DUMMY PORTRAIT from exportuer	
	  
	  //ITEMS
	  AddTradeItem 16 5 48 18 5
	  AddTradeItem 46 3 48 18 5
	  
	  AddTradeItem 910 3 48 18 5
	  
	  AddTradeItem 27 3 48 18 5
	  AddTradeItem 29 2 48 18 5
	  
	  AddTradeItem 903 5 48 18 5
	  
	  AddTradeItem 105 2 48 18 5
	  
	  AddTradeItem 101 1 48 18 5
	  
	  AddTradeItem 1 3 48 18 5
	  AddTradeItem 24 3 48 18 5
	  
	  AddTradeItem 907 3 48 18 5
	  
	  AddTradeItem 111 3 48 18 5
	  
	  AddTradeItem 110 3 48 18 5
	  
	  AddTradeItem 33 3 48 18 5
	  
	  AddTradeItem 905 3 48 18 5
	  
	  AddTradeItem 1125 3 48 18 5
	  AddTradeItem 1120 3 48 18 5
	  
	  AddTradeItem 3070  3 48 18 5
	  
	  AddTradeItem 3025 4 48 18 5
	  
	  AddTradeItem 4000 6 48 18 5
	  
	  AddTradeItem 1220 7 48 18 5
	  AddTradeItem 1221 6 48 18 5
	  AddTradeItem 1223 8 48 18 5
	  
	  //After Day 10
	  AddTradeItem 21 0 210 30 1 //Dragunov
	  

  }
  
  




  /////////////////////////////////////////////////////////////////////////////
  /////////--ADDON-CHILDREN--/////////////////////////////////////////////

  // Addon Kind MNCH
  Character ("addon_npc_boy_monk_01", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1034	//monk skirt
	  //Legs 1009	//
	  Feet 300
	  //Cap 1024	//
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_01", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1036	//c_torso_pullover_02_01_c
	  Legs 1006	//c_legs_trousers_01_01_c
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1015	//c_a_cap_01_01_c
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_02", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1037	//c_torso_pullover_02_01_c
	  Legs 1007	//c_legs_trousers_01_02_c
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1016	//c_a_cap_01_02_c
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_03", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1038	//c_torso_pullover_02_01_c
	  Legs 1008	//c_legs_trousers_01_02_c
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1017	//c_a_cap_01_02_c
	  Attachment 204
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_04", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1039	//
	  Legs 1009	//
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1018	//
	  Attachment 203
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_05", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1040	//
	  Legs 1010	//
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1019	//
	  Attachment 202
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_06", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1041	//
	  Legs 1006	//
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1020	//
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_07", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1042	//
	  Legs 1007	//
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1022	//
	  Attachment 201
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_08", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1036	//
	  Legs 1008	//
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1023	//
	  Attachment 200
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_09", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1037	//
	  Legs 1009	//
	  Feet 310	//m_shoes_04_brown_c
	  Cap 1024	//
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_01", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1030	//1030 - 1033
	  //Legs 2021 	//naked
	  Feet 305	//flipflop 305- 309
	  Cap 1010	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_02", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1031	//1030 - 1033
	  //Legs 2021 	//naked
	  Feet 306	//flipflop 305- 309
	  Cap 1011	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_03", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1032	//1030 - 1033
	  //Legs 2021 	//naked
	  Feet 307	//flipflop 305- 309
	  Cap 1012	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_04", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1033	//1030 - 1033
	  //Legs 2021 	//naked
	  Feet 308	//flipflop 305- 309
	  Cap 1013	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_05", 5)
  {
	
	  Gender 2
	  SkinColor 1

	  Head 1000
	
	  Torso 1031	//1030 - 1033
	  //Legs 2021 	//naked
	  Feet 309	//flipflop 305- 309
	  Cap 1014	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	  //Type Kid for Dialogue
	  NPCType 2
  }

//////////////////////////////////////////////////////////////////////////
 //////////////////////////---ADDON ENEMIES---/////////////////////////

 ///// SPECIALFORCE ---> NIGHTOPS ---> MERCENARY---> MUJAHEDIN ---> MUSTAFA /////////////////////

 //HIGHEST STRENGTH:

 //  Snow Soldier -fast medium range strong-
 Character ("Specialforce1", 2)
 {
	 Gender 0
	 SkinColor 1

	 Head 605
	 //Torso 5
	 Torso 250 	//uniform_vest npc only
	 //Legs 2001
	 Legs 95 	//spectra short snow camo
	 Feet 1
	
	 Glasses 36		//glasses cap
	 Attachment 80	//holster2
	
	 AddItem 5043	//boots white
	 AddItem 1257	//muetze grey snow ADDON
	
	 AddItem 59 // AN94
	 AddItem 907 // 5.45mm 
	 AddItem 907 // 5.45mm 
	 AddItem 125 // Frag Grenade
	 
	 
	 Glasses 36		//glasses cap
	 Attachment 80	//holster2
	
	 AddItem 5043	//boots white
	 AddItem 1257	//muetze grey snow ADDON
	
	 AddItem 59 // AN94
	 AddItem 907 // 5.45mm 
	 AddItem 907 // 5.45mm 
	 AddItem 125 // Frag Grenade
	
	 Agility 91
	 Dexterity 100
	 Strength 95
	 Wisdom 91
	 //Perception 91
	 Perception 75
	 Marksmanship 66
	 Mechanics 70
	 Explosives 96
	 Medical 21
	 Level 5
	 Sneak 90
			
	 XPForKilling 300
	
	 VoiceType 279

 }

 //  Snow Soldier2 -High perception medium range-
 Character ("Specialforce2", 2)    
 {
	 Gender 0
	 SkinColor 1

	 Head 605
	 Torso 5
	 //Legs 2001
	 Legs 95 	//spectra short snow camo
	 Feet 1
	
	 Attachment 70	//holster1
	
	 AddItem 2180	// uniform 02 snow
	 AddItem 6008	//facecloth 08 ADDON
	 AddItem 5043	//boots white
	 AddItem 1257	//muetze grey snow ADDON
	
	 AddItem 64 // M27 LMG
	 AddItem 908 // 5.56mm
	 AddItem 908 // 5.56mm
	 AddItem 97 //  Eotech
	 AddItem 125 // Frag Grenade
	 
	 Attachment 70	//holster1
	
	 AddItem 2180	// uniform 02 snow
	 AddItem 6008	//facecloth 08 ADDON
	 AddItem 5043	//boots white
	 AddItem 1257	//muetze grey snow ADDON
	
	 AddItem 64 // M27 LMG
	 AddItem 908 // 5.56mm
	 AddItem 908 // 5.56mm
	 AddItem 97 //  Eotech
	 AddItem 125 // Frag Grenade
	
	 Agility 96
	 Dexterity 75
	 Strength 82
	 Wisdom 91
	 //Perception 91
	 Perception 92
	 Marksmanship 62
	 Mechanics 70
	 Explosives 96
	 Medical 21
	 Level 5
	 Sneak 85
			
	 XPForKilling 300
	
	 VoiceType 278

 }

 //  Snow Soldier3
 Character ("Specialforce3", 2)    
 {
	 Gender 0
	 SkinColor 0

	 Head 602
	 Torso 2000
	 Legs 2000
	 Feet 0
	
	 Attachment 70	//holster1
	 AddItem 1148	//helmet glasses snow
	 AddItem 3035	//kevlar snow camo
	 AddItem 2180	// uniform 02 snow
	 AddItem 6008	//facecloth 08 ADDON
	 AddItem 5040	//boots black
	 AddItem 4000	//Kevlar Armor
	
	 AddItem 64 // M27 LMG
	 AddItem 908 // 5.56mm
	 AddItem 908 // 5.56mm
	 AddItem 97 //  Eotech
	 AddItem 125 // Frag Grenade
	 
	 Attachment 70	//holster1
	 AddItem 1148	//helmet glasses snow
	 AddItem 3035	//kevlar snow camo
	 AddItem 2180	// uniform 02 snow
	 AddItem 6008	//facecloth 08 ADDON
	 AddItem 5040	//boots black
	 AddItem 4000	//Kevlar Armor
	
	 AddItem 64 // M27 LMG
	 AddItem 908 // 5.56mm
	 AddItem 908 // 5.56mm
	 AddItem 97 //  Eotech
	 AddItem 125 // Frag Grenade
	

	
	 Agility 96
	 Dexterity 85
	 Strength 82
	 Wisdom 91
	 Perception 75
	 Marksmanship 55
	 Mechanics 70
	 Explosives 96
	 Medical 21
	 Level 5
	 Sneak 90
			
	 XPForKilling 300
	
	 VoiceType 277

 }

 //  Snow Soldier4
 Character ("Specialforce4", 2)    
 {
	 Gender 0
	 SkinColor 0

	 Head 604
	 Torso 250 	//uniform_vest npc only
	 Legs 95 	//spectra short snow camo
	 Feet 0
	
	 Attachment 60	//knife
	 AddItem 5043	//boots white
	 AddItem 1170	//helmet night snow camo
	
	 AddItem 61 // DSR-1
	 AddItem 904 // 50cal
	 AddItem 904 // 50cal
	 AddItem 95 //  12x Scope
	 AddItem 125 // Frag Grenade
	 
	 Attachment 60	//knife
	 AddItem 5043	//boots white
	 AddItem 1170	//helmet night snow camo
	
	 AddItem 61 // DSR-1
	 AddItem 904 // 50cal
	 AddItem 904 // 50cal
	 AddItem 95 //  12x Scope
	 AddItem 125 // Frag Grenade

	
	 Agility 75
	 Dexterity 85
	 Strength 70
	 Wisdom 91
	 Perception 100
	 Marksmanship 80
	 Mechanics 70
	 Explosives 96
	 Medical 21
	 Level 5
	 Sneak 90
			
	 XPForKilling 300
	
	 VoiceType 276

 }

 //  Snow Soldier5
 Character ("Specialforce5", 2)    
 {
	 Gender 0
	 SkinColor 0

	 Head 604
	 Torso 2000
	 //Legs 2001
	 Legs 95 	//spectra short snow camo
	 Feet 0
	
	 Attachment 103	//faceloth
	 Attachment 50	//knife
	
	 AddItem 2180	//uniform 02 snow
	 AddItem 4001	// Spectra Armor
	 AddItem 5040	//boots black
	 AddItem 1224	//barret white
	
	 AddItem 57 // MP7
	 AddItem 906 // 4.6mm
	 AddItem 906 // 4.6mm
	 AddItem 90 // Silencer 
	 AddItem 125 // Frag Grenade
	 
	 Attachment 103	//faceloth
	 Attachment 50	//knife
	
	 AddItem 2180	//uniform 02 snow
	 AddItem 4001	// Spectra Armor
	 AddItem 5040	//boots black
	 AddItem 1224	//barret white
	
	 AddItem 57 // MP7
	 AddItem 906 // 4.6mm
	 AddItem 906 // 4.6mm
	 AddItem 90 // Silencer 
	 AddItem 125 // Frag Grenade
	
	 Agility 96
	 Dexterity 99
	 Strength 82
	 Wisdom 91
	 Perception 68
	 Marksmanship 48
	 Mechanics 70
	 Explosives 96
	 Medical 21
	 Level 5
	 Sneak 90
			

	 XPForKilling 300
	
	 VoiceType 275

 }
 //  Snow Soldier6
 Character ("Specialforce6", 2)    
 {
	 Gender 0
	 SkinColor 0

	 Head 600
	 Torso 2000
	 Legs 2000
	 Feet 0
	
	 Attachment 60	//knife
	
	 Glasses 07		//palituch white
	
	 AddItem 2180	//uniform 02 snow
	 AddItem 4002	// GuardianVest
	 AddItem 5043	//boots white
	 AddItem 1132	//helmet  snow camo
	 AddItem 3054	// kevlar pants snow
	
	 AddItem 62 // Striker
	 AddItem 905 // 12 Gauge
	 AddItem 97 //  Eotech
	 AddItem 125 // Frag Grenade
	 AddItem 101 // First Aid
	 
	 Attachment 60	//knife
	
	 Glasses 07		//palituch white
	
	 AddItem 2180	//uniform 02 snow
	 AddItem 4002	// GuardianVest
	 AddItem 5043	//boots white
	 AddItem 1132	//helmet  snow camo
	 AddItem 3054	// kevlar pants snow
	
	 AddItem 62 // Striker
	 AddItem 905 // 12 Gauge
	 AddItem 97 //  Eotech
	 AddItem 125 // Frag Grenade
	 AddItem 101 // First Aid
	
	 Agility 96
	 Dexterity 85
	 Strength 82
	 Wisdom 91
	 Perception 75
	 Marksmanship 70
	 Mechanics 70
	 Explosives 96
	 Medical 21
	 Level 5
	 Sneak 90
			


	 XPForKilling 300
	
	 VoiceType 274

 }

 //HIGHE STRENGTH-------------------NIGHT OPS//

 //  NightOps01 (Very good shot, Very slow shot, weak)
 Character ("Nightops1", 2)    
 {
	 Gender 0
	 SkinColor 0

	 Head 604
	 Torso 2000
	 Legs 2000
	 Feet 0
	
	 Attachment 70	//holster
	
	 AddItem 6008	//facecloth 08 ADDON
	
	 AddItem 2116	//uniform night
	 AddItem 4002	// GuardianVest
	 AddItem 5040	//boots black
	 AddItem 1247	//bandana night camo
	 AddItem 3034	// kevlar pants night
	
	 AddItem 32 // Vintorez
	 AddItem 911 // 9mm
	 AddItem 96 //  Second best Scope
	 
	 Attachment 70	//holster
	
	 AddItem 6008	//facecloth 08 ADDON
	
	 AddItem 2116	//uniform night
	 AddItem 4002	// GuardianVest
	 AddItem 5040	//boots black
	 AddItem 1247	//bandana night camo
	 AddItem 3034	// kevlar pants night
	
	 AddItem 32 // Vintorez
	 AddItem 911 // 9mm
	 AddItem 96 //  Second best Scope
	
	 //STATS		
	 Agility 40
	 Dexterity 22
	 Strength 66
	 Wisdom 65
	 Perception 85
	 Marksmanship 80
	 Mechanics 25
	 Explosives 96
	 Medical 21
	 Level 4
	 Sneak 90
			


	 XPForKilling 225
	
	 VoiceType 273

 }

 //  NightOps02 (Fast, Strong, BadShot)
 Character ("Nightops2", 2)    
 {
	 Gender 0
	 SkinColor 1

	 Head 605
	 Torso 5	
	 Legs 94	//spectra short cam08
	 Feet 1
	
	 //Attachment 70	//holster
	 AddItem 1215	//hat big camo 08
	 AddItem 6008	//facecloth 08 ADDON
	
	 AddItem 2094	//lshirt night
	 AddItem 4001	// spectra armor
	 AddItem 5040	//boots black
  
   	 AddItem 74 // A9-91 SMG
	 AddItem 911 // 9mm
	 AddItem 911 // 9mm
	 AddItem 98 //  smallest scope
	 
	  //Attachment 70	//holster
	 AddItem 1215	//hat big camo 08
	 AddItem 6008	//facecloth 08 ADDON
	
	 AddItem 2094	//lshirt night
	 AddItem 4001	// spectra armor
	 AddItem 5040	//boots black
  
   	 AddItem 74 // A9-91 SMG
	 AddItem 911 // 9mm
	 AddItem 911 // 9mm
	 AddItem 98 //  smallest scope
	
	 Agility 96
	 Dexterity 78
	 Strength 100
	 Wisdom 91
	 Perception 83
	 Marksmanship 36
	 Mechanics 69
	 Explosives 96
	 Medical 21
	 Level 4
	 Sneak 90
			
	 XPForKilling 225
	
	 VoiceType 272

 }

 //  NightOps03 (Fast, GasGrenades, Medium Type, lowPercep/dueto Gasmaks))
 Character ("Nightops3", 2)    
 {
	 Gender 0
	 SkinColor 1

	 Head 605
	 Torso 5	
	 Legs 94	//spectra short cam08
	 Feet 1
	
	 Vest 22	//holster
	 Attachment 70	//holster
	 AddItem 6008	//facecloth 08 ADDON
	
	 AddItem 1169	//helmet night night
	 AddItem 2116	//uniform night
	 //AddItem 4001	// spectra armor
	 AddItem 5040	//boots black
	 AddItem 6040  //Gasmask

	 AddItem 60 // Vector
	 AddItem 903 // .45Cal
	 AddItem 903 // .45Cal
	 AddItem 97 //  Eotech
	 AddItem 128 // Toxic Grenade
	 
	 Vest 22	//holster
	 Attachment 70	//holster
	 AddItem 6008	//facecloth 08 ADDON
	
	 AddItem 1169	//helmet night night
	 AddItem 2116	//uniform night
	 //AddItem 4001	// spectra armor
	 AddItem 5040	//boots black
	 AddItem 6040  //Gasmask

	 AddItem 60 // Vector
	 AddItem 903 // .45Cal
	 AddItem 903 // .45Cal
	 AddItem 97 //  Eotech
	 AddItem 128 // Toxic Grenade
	
	 //STATS
	 Agility 96
	 Dexterity 85
	 Strength 75
	 Wisdom 77
	 Perception 45
	 Marksmanship 53
	 Mechanics 34
	 Explosives 12
	 Medical 21
	 Level 4
	 Sneak 90
			
	 XPForKilling 225
	
	 VoiceType 271
 }

 //  NightOps04 (Healer, Fast, Badshot, Weak)
 Character ("Nightops4", 2)    
 {
	 Gender 0
	 SkinColor 0

	 Head 608
	 Torso 2000
	 Legs 2000
	 Feet 0
	
	 //Attachment 70	//holster
	
	 //AddItem 6008	//facecloth 08 ADDON
	 //Additem 6035	//nightvision goggles
	
	 AddItem 2041	//tshirt night camo
	 AddItem 4002	// GuardianVest
	 AddItem 5040	//boots black
	 AddItem 1114	//cap night camo
	 AddItem 3034	// kevlar pants night
	
	 AddItem 56 // G36C
	 AddItem 908 // 5.56mm
	 AddItem 101 //First Aidkit
	 
	 //Attachment 70	//holster
	
	 //AddItem 6008	//facecloth 08 ADDON
	 //Additem 6035	//nightvision goggles
	
	 AddItem 2041	//tshirt night camo
	 AddItem 4002	// GuardianVest
	 AddItem 5040	//boots black
	 AddItem 1114	//cap night camo
	 AddItem 3034	// kevlar pants night
	
	 AddItem 56 // G36C
	 AddItem 908 // 5.56mm
	 AddItem 101 //First Aidkit
	
	 		
	 Agility 96
	 Dexterity 93
	 Strength 68
	 Wisdom 85
	 //Perception 91
	 Perception 69
	 Marksmanship 25
	 Mechanics 70
	 Explosives 67
	 Medical 21
	 Level 4
	 Sneak 90
			

	 XPForKilling 225
	
	 VoiceType 270

 }

 //  NightOps05 (Frags, Medium Type, SlowShot, GoodRange)
 Character ("Nightops5", 2)    
 {
	 Gender 0
	 SkinColor 2

	 Head 01
	 Torso 11
	 Legs 94	//spectra short cam08
	 Feet 2
	
	 Vest 20	//bags
	 Attachment 120	//scarf black
	 Attachment 100	//facecloth black
	 Glasses 35	//glasses big
	
	 AddItem 1223	//baret black
	 AddItem 2201	//tshirt black
	 //AddItem 4001	// spectra armor
	 AddItem 5040	//boots black
	
	 AddItem 56 // G36C
	 AddItem 908 // 5.56mm
	 AddItem 908 // 5.56mm
	 AddItem 98 //Smallest Scope
	 AddItem 125 // Frag Grenade
	 
	  Vest 20	//bags
	 Attachment 120	//scarf black
	 Attachment 100	//facecloth black
	 Glasses 35	//glasses big
	
	 AddItem 1223	//baret black
	 AddItem 2201	//tshirt black
	 //AddItem 4001	// spectra armor
	 AddItem 5040	//boots black
	
	 AddItem 56 // G36C
	 AddItem 908 // 5.56mm
	 AddItem 908 // 5.56mm
	 AddItem 98 //Smallest Scope
	 AddItem 125 // Frag Grenade

	
 ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	 Agility 96
	 Dexterity 35
	 Strength 76
	 Wisdom 91
	 //Perception 91
	 Perception 79
	 Marksmanship 70
	 Mechanics 70
	 Explosives 96
	 Medical 21
	 Level 4
	 Sneak 80
			
	 XPForKilling 225
	
	 VoiceType 269
 }

 //  NightOps06 (Strong, shotgun, frags, fast)
 Character ("Nightops6", 2)    
 {
	 Gender 0
	 SkinColor 1

	 Head 606
	 Torso 5
	 Legs 94	//spectra short cam08
	 Feet 1
	
	 Additem 6032	//skibrille
	
	 AddItem 1114	//cap camo08
	 AddItem 2041	//tshirt camo night
	 AddItem 4001	// spectra armor
	 AddItem 5040	//boots black

   	 AddItem 62 // Striker
	 AddItem 905 // 12 Gauge
	 AddItem 97 //  Eotech
	 AddItem 125 // Frag Grenade
	 
	 Additem 6032	//skibrille
	
	 AddItem 1114	//cap camo08
	 AddItem 2041	//tshirt camo night
	 AddItem 4001	// spectra armor
	 AddItem 5040	//boots black

   	 AddItem 62 // Striker
	 AddItem 905 // 12 Gauge
	 AddItem 97 //  Eotech
	 AddItem 125 // Frag Grenade
  	
 ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	 Agility 96
	 Dexterity 85
	 Strength 95
	 Wisdom 91
	 //Perception 91
	 Perception 75
	 Marksmanship 40
	 Mechanics 70
	 Explosives 73
	 Medical 21
	 Level 4
	 Sneak 85
			
			
	 XPForKilling 225
	
	 VoiceType 268
 }

 //MEDIUM STRENGTH----------------MERCENARY//

 //Mercenary1 (Healer, Medium Enemy)
 Character ("Mercenary1", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 606
	
	 Torso 268 	//m_torso_lshirt_02_vest_blue_c
	 Legs 82 	//spectra short camo03
	 Feet 1
	 Cap 580	//hair band green
	 //Vest 20	//bags
	
	 AddItem 4004	//flak jacket
	 AddItem 5040 //boots black
	
	 AddItem 1  //AK47 Assault Rifle
	 AddItem 907 // 5.45mm
	 AddItem 101 // First Aidkit
	 
	 Torso 268 	//m_torso_lshirt_02_vest_blue_c
	 Legs 82 	//spectra short camo03
	 Feet 1
	 Cap 580	//hair band green
	 //Vest 20	//bags
	
	 AddItem 4004	//flak jacket
	 AddItem 5040 //boots black
	
	 AddItem 1  //AK47 Assault Rifle
	 AddItem 907 // 5.45mm
	 AddItem 101 // First Aidkit
	
 ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	 //HP 75
	 Agility 77
	 Dexterity 67
	 Strength 70
	 Wisdom 50
	 Perception 70
	 Marksmanship 35
	 Mechanics 34
	 Explosives 48
	 Medical 59
	 Level 3
	 Sneak 65

	 Path "Enemy_Path3"

	 XPForKilling 170
	
	 VoiceType 267			
 }

 //Mercenary2 (pretty fast shot, medium enemy type)
 Character ("Mercenary2", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 603
	
	 Torso 269	//m_torso_lshirt_02_vest_brown_c
	 Legs 2001
	 Feet 0
	 Cap 581	//hair band red
	 Vest 23	//holster
	
	 Glasses 06	//palituch green
	 AddItem 3031 //kevlarpants green
	 AddItem 5041 //boots brown
	
	 AddItem 24  //AKSU 74
	 AddItem 907 // 5.45mm
	 
	 Vest 23	//holster
	
	 Glasses 06	//palituch green
	 AddItem 3031 //kevlarpants green
	 AddItem 5041 //boots brown
	
	 AddItem 24  //AKSU 74
	 AddItem 907 // 5.45mm
	
 ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	 //HP 75
	 Agility 77
	 Dexterity 79
	 Strength 74
	 Wisdom 80
	 Perception 64
	 Marksmanship 41
	 Mechanics 39
	 Explosives 42
	 Medical 35
	 Level 3
	 Sneak 53

	 Path "Enemy_Path3"

	 XPForKilling 170
	
	 VoiceType 266	
 }

 //Mercenary3 (Long range, pretty accurate, strong enemy, but very slow shooting)
 Character ("Mercenary3", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 600
	
	 Torso 270	//m_torso_lshirt_02_vest_green_c
	 Legs 2001
	 Feet 93	//boots brown addon
	 Feet 93	//boots brown addon
	 Cap 289
	 Vest 22	//holster
	 Attachment 101	//facecloth
	 Attachment 121	//scarf brown
	 AddItem 3024 //kevlarpants camo 05
	
	 AddItem 1  // AK 47
	 AddItem 907 // 5.45mm
	 AddItem 98 //Smallest scope
	 
	 Vest 22	//holster
	 Attachment 101	//facecloth
	 Attachment 121	//scarf brown
	 AddItem 3024 //kevlarpants camo 05
	
	 AddItem 1  // AK 47
	 AddItem 907 // 5.45mm
	 AddItem 98 //Smallest scope
	
 ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	 //HP 75
	 Agility 77
	 Dexterity 23
	 Strength 85
	 Wisdom 23
	 Perception 78
	 Marksmanship 58
	 Mechanics 35
	 Explosives 11
	 Medical 6
	 Level 3
	 Sneak 69

	 Path "Enemy_Path3"

	 XPForKilling 170
	
	 VoiceType 265	
 }

 //Mercenary4 (Very fast, but weak and bad shot)
 Character ("Mercenary4", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 605
	
	 Torso 264	//lshirt 02 brown
	 Legs 2001
	 Feet 1
	 Cap 581	//hair band red
	 Attachment 102	// facloth red
	 Attachment 124	//scarf red
	 Vest 23	//holster
	
	 AddItem 5040	//boots black
	 AddItem 3028	//kevlarpants black
	
	 AddItem 24  //AKSU 74
	 AddItem 907 // 5.45mm
	 
	 Attachment 102	// facloth red
	 Attachment 124	//scarf red
	 Vest 23	//holster
	
	 AddItem 5040	//boots black
	 AddItem 3028	//kevlarpants black
	
	 AddItem 24  //AKSU 74
	 AddItem 907 // 5.45mm
	
 ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	 //HP 75
	 Agility 53
	 Dexterity 92
	 Strength 60
	 Wisdom 35
	 Perception 55
	 Marksmanship 28
	 Mechanics 4
	 Explosives 1
	 Medical 3
	 Level 3
	 Sneak 28

	 Path "Enemy_Path3"

	 XPForKilling 170
	
	 VoiceType 264		
 }

 //Mercenary5 (Frags, strong, bad shot)
 Character ("Mercenary5", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 606
	
	 Torso 5
	 Legs 41	//kevlar short camo 02
	 Feet 92	//addon black boots
	
	 Additem 2111	//uniform green
	 AddItem 4003	//flak light
	 AddItem 1260	//steel helmet
	 AddItem 5040	//boots black

   	 AddItem 29  // Thompson
	 AddItem 903 // Redbox Ammo
	 AddItem 125 // Frag Grenade
	 
	 Feet 92	//addon black boots
	
	 Additem 2111	//uniform green
	 AddItem 4003	//flak light
	 AddItem 1260	//steel helmet
	 AddItem 5040	//boots black

   	 AddItem 29  // Thompson
	 AddItem 903 // Redbox Ammo
	 AddItem 125 // Frag Grenade
	
	
 ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	 //HP 75
	 Agility 85
	 Dexterity 64
	 Strength 93
	 Wisdom 62
	 Perception 60
	 Marksmanship 32
	 Mechanics 33
	 Explosives 44
	 Medical 15
	 Level 3
	 Sneak 64

	 Path "Enemy_Path3"

	 XPForKilling 170
	
	 VoiceType 263	
 }

 //Mercenary6 (Long range, good shot, medium enemy type, frags)
 Character ("Mercenary6", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 604
	
	 Torso 262
	 Legs 2001
	 Feet 0
	 Cap 294	//pakol black
	 Vest 20	//bags
	
	 Attachment 80 	//holster
	 AddItem 3090	//spectra short brown
	 //AddItem 1255	//cap loops
	 AddItem 6007	//palituch white
	 AddItem 5040
	
	 AddItem 46 //SKS
	 AddItem 910 // 7.62mm WP
	 AddItem 125 // Frag Grenade
	 AddItem 98 //Smallest Scope
	 
	 Vest 20	//bags
	
	 Attachment 80 	//holster
	 AddItem 3090	//spectra short brown
	 //AddItem 1255	//cap loops
	 AddItem 6007	//palituch white
	 AddItem 5040
	
	 AddItem 46 //SKS
	 AddItem 910 // 7.62mm WP
	 AddItem 125 // Frag Grenade
	 AddItem 98 //Smallest Scope

	
 ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	 //HP 75
	 Agility 49
	 Dexterity 54
	 Strength 67
	 Wisdom 62
	 Perception 81
	 Marksmanship 40
	 Mechanics 63
	 Explosives 56
	 Medical 37
	 Level 3
	 Sneak 77

	 Path "Enemy_Path3"

	 XPForKilling 170
	
	 VoiceType 262	
	 	
 }

 //---LEVEL2 --- LOW STRENGTH----------------MUJAHEDIN//

 //Mujahedin01 -Gotteskrieger- -Burster strong fast-
 Character ("Mujahedin1", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 609
	
	 Torso 267 	//m_torso_lshirt_02_white_c
	 Legs 227 	//m_legs_baggy_02_grey_c
	 Feet 42 	//dark brown
	  Cap 582	//hair whiteband
	 Glasses 06	//pali green
	 Vest 21	//bags
	 Attachment 103	//facecloth white
	 //AddItem
	
	 AddItem 16  //Type 85
	 AddItem 910 // 7.62mm
	 
	 Glasses 06	//pali green
	 Vest 21	//bags
	 Attachment 103	//facecloth white
	 //AddItem
	
	 AddItem 16  //Type 85
	 AddItem 910 // 7.62mm

	
	 Agility 53
	 Dexterity 89
	 Strength 100
	 Wisdom 36
	 Perception 38
	 Marksmanship 28
	 Mechanics 4
	 Explosives 12
	 Medical 6
	 Level 2
	 Sneak 45

	 Path "Enemy_Path3"


	 XPForKilling 100
	
	 VoiceType 261	
	
 }
 
 //Mujahedin02 -Gotteskrieger- -Aksu healer-
 Character ("Mujahedin2", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 606
	
	 Torso 206 	// tshirt white
	 Legs 227	// m_legs_baggy_02_grey_c
	 Feet 42 	//dark brown
	 
	 Feet 42 	//dark brown
	 Cap 295	
	
	 Vest 15	// white down vest
	 
	 Vest 15	// white down vest
	
	 //AddItem
	
	 
	 AddItem 24 //AKSU
	 AddItem 907 // 5.45mm
	 AddItem 101 // First Aidkit
	 
	 AddItem 24 //AKSU
	 AddItem 907 // 5.45mm
	 AddItem 101 // First Aidkit
	 

	
	 Agility 61
	 Dexterity 64
	 Strength 62
	 Wisdom 61
	 Perception 71
	 Marksmanship 42
	 Mechanics 3
	 Explosives 11
	 Medical 66
	 Level 2
	 Sneak 77

	 Path "Enemy_Path3"


	 XPForKilling 100
	
	 VoiceType 260	
	 
 }
 
 //Mujahedin03 -Gotteskrieger- -Shotgun grenade thrower-
 Character ("Mujahedin3", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 609
	
	 Torso 277	//m_torso_lshirt_03_vest_white
	 Legs 224 	//m_legs_baggy_01_white_c
	 Feet 84	//slippers black
	 Feet 84	//slippers black
	 Cap 291 	//a_turban_white_c
	
	 Vest 22	//holster
	 Vest 22	//holster
	
	 Attachment 125	//scarf white
	 Attachment 125	//scarf white
	 //AddItem
	
	 AddItem 20  // Tactical Shotgun
   	 AddItem 905 // 12 Gauge
	 AddItem 125 // Frag Grenade
	 
	 AddItem 20  // Tactical Shotgun
   	 AddItem 905 // 12 Gauge
	 AddItem 125 // Frag Grenade
	 
	 	
 	 Agility 77
	 Dexterity 84
	 Strength 75
	 Wisdom 79
	 Perception 50
	 Marksmanship 37
	 Mechanics 35
	 Explosives 56
	 Medical 22
	 Level 2
	 Sneak 54

	 Path "Enemy_Path3"


	 XPForKilling 100
	
	 VoiceType 259	
	
 }
 
 
 //Mujahedin04 - sbelmann1, mac10
 Character ("Mujahedin4", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 605
	
	 Torso 2001
	 Legs 224	//baggy white open
	 Feet 1
	
	 Cap 291
	 Attachment 103	//facecloth white
	 Attachment 125	//scarf white
	
	 AddItem 27 //MAC10
	 AddItem 903 //RedAmmobox Mac10
	 
	 Attachment 103	//facecloth white
	 Attachment 125	//scarf white
	
	 AddItem 27 //MAC10
	 AddItem 903 //RedAmmobox Mac10
	 //AddItem 76	// scimitar
	
	 Agility 70
	 Dexterity 70
	 Strength 70
	 Wisdom 79
	 Perception 40
	 Marksmanship 35
	 Mechanics 74
	 Explosives 56
	 Medical 72
	 Level 2
	 Sneak 77

	 Path "Enemy_Path3"

	 XPForKilling 90
	
	 VoiceType 258	
	 
 }

 //Mujahedin05 - sbelmann2
 Character ("Mujahedin5", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 606
	
	 Torso 2001
	 Legs 224	//baggy white open
	 Feet 1
	
	 Cap 582	//hair whiteband
	 Glasses 07	//pali white
	
	 AddItem 76	// scimitar
	 
	 Glasses 07	//pali white
	
	 AddItem 76	// scimitar

	 Agility 90
	 Dexterity 65
	 Strength 103
	 Wisdom 79
	 Perception 70
	 Marksmanship 20
	 Mechanics 74
	 Explosives 56
	 Medical 72
	 Level 2
	 Sneak 77

	 Path "Enemy_Path3"

	 XPForKilling 90
	
	 VoiceType 257	
	
 }

 //Mujahedin06 - sbelmann3
 Character ("Mujahedin6", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 607
	
	 Torso 2000
	 Legs 224	//baggy white open
	 Feet 0
	
	 Cap 291	//turban white
	 Attachment 103	//facecloth white
	 Attachment 125	//scarf white
	 
	 Attachment 103	//facecloth white
	 Attachment 125	//scarf white
	
	 AddItem 28 //Tec9
	 AddItem 911 //Tec9 Ammo
	 //AddItem 76	// scimitar
	 
	 AddItem 28 //Tec9
	 AddItem 911 //Tec9 Ammo
	 //AddItem 76	// scimitar
	 
	 Agility 93
	 Dexterity 66
	 Strength 69
	 Wisdom 79
	 Perception 57
	 Marksmanship 31
	 Mechanics 12
	 Explosives 17
	 Medical 5
	 Level 2
	 Sneak 77

	 Path "Enemy_Path3"

	 XPForKilling 90
	
	 VoiceType 256	
	
 }
 
///---LEVEL 1 MUSTAFAS ---
 
 //Mustafa01		-short range burster-
 Character ("Mustafa1", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 603
	
	 Torso 263	//m_torso_lshirt_02_vest_blue_c
	 Legs 227 	//m_legs_baggy_02_grey_c
	 Feet 93	//m_shoes_boots_01_c
	 Feet 93	//m_shoes_boots_01_c
	 Cap 289 	//a_turban_brown_c
	
	 Vest 20	//m_vest_0 2_dark_c
	 //Attachment 
	 Glasses 06	//palli_green  
	 //AddItem
	 AddItem 42  //Beretta automatic 5burst
	 AddItem 911 // 9mm
	 
	 Vest 20	//m_vest_0 2_dark_c
	 //Attachment 
	 Glasses 06	//palli_green  
	 //AddItem
	 AddItem 42  //Beretta automatic 5burst
	 AddItem 911 // 9mm
	
	
	 Agility 48
	 Dexterity 40
	 Strength 63
	 Wisdom 56
	 Perception 51
	 Marksmanship 12
	 Mechanics 18
	 Explosives 13
	 Medical 7
	 Level 1
	 Sneak 23

	 Path "Enemy_Path3"


	 XPForKilling 50
	
	 VoiceType 255	
	
 }


 //Mustafa02 -deaf short burster fast-
 Character ("Mustafa2", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 603
	
	 Torso 258	//m_torso_jacket_03_black_c
	 Legs 220 	//m_legs_baggy_01_brown_c
	 Feet 85	//slippers brown
	 Feet 85	//slippers brown
	
	 Vest 23	//holster
	 Vest 23	//holster
	
	 Additem 6007	//pali white
	 AddItem 1254	// cap loops
	
	 AddItem 28  //Tec9
	 AddItem 911 // 9mm
	 
	 Additem 6007	//pali white
	 AddItem 1254	// cap loops
	
	 AddItem 28  //Tec9
	 AddItem 911 // 9mm
	
	 Agility 76
	 Dexterity 35
	 Strength 62
	 Wisdom 12
	 Perception 30
	 Marksmanship 14
	 Mechanics 25
	 Explosives 13
	 Medical 4
	 Level 1
	 Sneak 18

	 Path "Enemy_Path3"

	 XPForKilling 50
	
	 VoiceType 254
   		
 }


 //Mustafa03 -low-med range fast strong, scout high percept-
 Character ("Mustafa3", 2)
 {
	 Gender 0
	 SkinColor 0
	 Eyecolor 1
	
	 Head 608
	
	 Torso 275	//m_torso_lshirt_03_vest_grey_c
	 Legs 228 	//m_legs_baggy_01_red_c
	 Feet 93	//addon boots
	 
	 Feet 93	//addon boots
	 Cap 290	//turban red
	 Attachment 100	// facloth black
	 Attachment 120	//scarf black
	 //Vest 23	//holster
	 
	 Attachment 100	// facloth black
	 Attachment 120	//scarf black
	 //Vest 23	//holster
	
	 AddItem 40  //Glock 18
	 AddItem 911 // 9mm
	 AddItem 104 //Heal Syringe
	 
	 AddItem 40  //Glock 18
	 AddItem 911 // 9mm
	 AddItem 104 //Heal Syringe
	
	 Agility 60
	 Dexterity 41
	 Strength 67
	 Wisdom 45
	 Perception 72
	 Marksmanship 7
	 Mechanics 33
	 Explosives 19
	 Medical 31
	 Level 1
	 Sneak 31

	 Path "Enemy_Path3"

	 XPForKilling 50
	
	 VoiceType 253	
	 	
 }

 //Mustafa04 -Medium range, slow, healer-
 Character ("Mustafa4", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 605
	
	 Torso 261	//m_torso_jacket_03_brown_white_c
	 Legs 220 	//m_legs_baggy_01_brown_c
	 Feet 1
	
	 Vest 22	//holster
	 Vest 22	//holster
	
	 AddItem 5021	// normal shoes
	 Additem 6007	//pali white
	 AddItem 1256	// cap loops 4
	 
	 AddItem 5021	// normal shoes
	 Additem 6007	//pali white
	 AddItem 1256	// cap loops 4
	
	 Agility 37
	 Dexterity 25
	 Strength 73
	 Wisdom 79
	 Perception 58
	 Marksmanship 11
	 Mechanics 33
	 Explosives 33
	 Medical 65
	 Level 1
	 Sneak 51

	 Path "Enemy_Path3"

	 AddItem 27 //MAC10
	 AddItem 903 //45 Cal
	 AddItem 105 // Medical Bandages
	 
	 AddItem 27 //MAC10
	 AddItem 903 //45 Cal
	 AddItem 105 // Medical Bandages

	 XPForKilling 50
	
	 VoiceType 252
   	
 }

 //Mustafa05 -level1 sniper, high percep, low health-
 Character ("Mustafa5", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 606
	
	 Torso 267 	//m_torso_lshirt_02_white_c
	 Legs 227	//m_legs_baggy_02_grey_c
	 Feet 88
	 
	 Feet 88
	 Cap 295
	 Vest 20	//holster
	 Vest 20	//holster
	
	 Attachment 121	//a_scarf_brown_c
	 Attachment 121	//a_scarf_brown_c
	
	 AddItem 39  //Glock 18
	 AddItem 911 // 911er Ammo
	 
	 AddItem 39  //Glock 18
	 AddItem 911 // 911er Ammo
	
	 Agility 56
	 Dexterity 53
	 Strength 54
	 Wisdom 38
	 Perception 70
	 Marksmanship 9
	 Mechanics 41
	 Explosives 53
	 Medical 12
	 Level 1
	 Sneak 61

	 Path "Enemy_Path3"



	 XPForKilling 50
	
	 VoiceType 251
   		
 }

 //Mustafa06 -Pistol high pereception, fast, frags-
 Character ("Mustafa6", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 606
	
	 Torso 265 	//m_torso_lshirt_02_green_c
	 Legs 227	//m_legs_baggy_02_grey_c
	 Feet 86	//slipper 02 black
	 Feet 86	//slipper 02 black
	
	
	 Additem 6006	//pali green
	 AddItem 1254	// cap loops
	
	 AddItem 36 //36erSW
	 AddItem 902 // 36erSWammo
	 //AddItem 125 //Frags
	 
	 Additem 6006	//pali green
	 AddItem 1254	// cap loops
	
	 AddItem 36 //36erSW
	 AddItem 902 // 36erSWammo
	 //AddItem 125 //Frags

	
	 Agility 80
	 Dexterity 34
	 Strength 62
	 Wisdom 63
	 Perception 60
	 Marksmanship 29
	 Mechanics 12
	 Explosives 3
	 Medical 6
	 Level 1
	 Sneak 59

	 Path "Enemy_Path3"



	 XPForKilling 50
	
	 VoiceType 250
   	
 }

 //Mustafa07 -pistol good shot strong-
 Character ("Mustafa7", 2)
 {
	 Gender 0
	 SkinColor 1
	 Eyecolor 1
	
	 Head 606
	
	 Torso 276	//m_torso_lshirt_03_vest_red_c
	 Legs 223	//m_legs_baggy_01_red_c
	 Feet 93	//m_shoes_boots_03_c brown
	 Vest 21	//bags
	 
	 Feet 93	//m_shoes_boots_03_c brown
	 Vest 21	//bags
	
	 Attachment 103	//facecloth white
	 //Additem 6006	//pali green
	 AddItem 1277	// flatcap brown
	
	 AddItem 65  // New AO Pistol
   	AddItem 903 // Ammo
	
	Attachment 103	//facecloth white
	 //Additem 6006	//pali green
	 AddItem 1277	// flatcap brown
	
	 AddItem 65  // New AO Pistol
   	AddItem 903 // Ammo
	
	 Agility 52
	 Dexterity 41
	 Strength 71
	 Wisdom 53
	 Perception 43
	 Marksmanship 18
	 Mechanics 53
	 Explosives 25
	 Medical 14
	 Level 1
	 Sneak 63

	 Path "Enemy_Path3"



	 XPForKilling 50
	
	 VoiceType 249	
	
 }
 
////////////////////////////////////////////////////////////////////////////
//////////////////////****ADDON****/////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////
//////////////////////---GANGSTAS--/////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////

//Gangsta1
//(COPIED FROM: Small Town Crook 02)
Character ("Gangsta1", 3)
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600
	Portrait 1200
	
	Torso 32	//tshirt 6
	Legs 225 	//m_legs_baggy_02_brown_c
	Feet 22	//sport
	Feet 22	//sport
	Cap 294	//pakol brown 	
	
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	VoiceType 221 //Hillbilly 
	
	Agility 45
	Dexterity 48
	Strength 86
	Wisdom 7
	Perception 64
	Marksmanship 36
	Mechanics 8
	Explosives 27
	Medical 1
	Level 2
	Sneak 57
	
	AddItem 33 // Shotgun
	AddItem 905// 120Cal
	
	AddItem 6022 //Sunglasses
	
	AddItem 33 // Shotgun
	AddItem 905// 120Cal
	
	AddItem 6022 //Sunglasses
	
	XPForKilling 100	
}

//Gangsta2
//(COPIED FROM: Small Town Crook 02)
Character ("Gangsta2", 3)
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600
	Portrait 1200
	
	Torso 258	//black
	Legs 222	// m_legs_baggy_01_grey_c
	Feet 22	//sport
	Feet 22	//sport
	//Cap 254 	
	
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	VoiceType 221 //Hillbilly 
	
	Agility 76
	Dexterity 25
	Strength 71
	Wisdom 26
	Perception 57
	Marksmanship 31
	Mechanics 12
	Explosives 34
	Medical 1
	Level 2
	Sneak 45
	
	AddItem 37 // Revolver
	AddItem 900 //Magnum Ammo
	
	AddItem 6022 //6030
	
	AddItem 37 // Revolver
	AddItem 900 //Magnum Ammo
	
	AddItem 6022 //6030
	
	XPForKilling 100	
}

//Gangsta3
//(COPIED FROM: Small Town Crook 02)
Character ("Gangsta3", 3)
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600
	Portrait 1200
	
	Torso 32	//tshirt 6
	Legs 225 	//m_legs_baggy_02_brown_c
	Feet 22	//sport
	
	Feet 22	//sport
	//Cap 254 	
	
	Vest 12	//vest grey
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	Vest 12	//vest grey
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	VoiceType 221 //Hillbilly 
	
	Agility 76
	Dexterity 90
	Strength 60
	Wisdom 73
	Perception 70
	Marksmanship 28
	Mechanics 12
	Explosives 23
	Medical 1
	Level 2
	Sneak 38
	
	AddItem 29 //Thompson
	AddItem 903 //CAL
	
	AddItem 6031 //Sunglasses
	
	AddItem 29 //Thompson
	AddItem 903 //CAL
	
	AddItem 6031 //Sunglasses
	
	XPForKilling 100	
}



//////////////////////---NPCS--/////////////////////////////////////////

////////////////////--CHILDREN--//////////////////////////////////////
// Kind Junge 1 - 
Character ("npc_kid1", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1001	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1001	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 2 - 
Character ("npc_kid2", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	Cap 1002
	Torso 1002	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1002	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 3 - 
Character ("npc_kid3", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1003	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1003	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 4 - 
Character ("npc_kid4", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	Cap 1002
	Torso 1004	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1004	//1001-1005 shorts; 2020 naked
	Feet 302	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 5 - 
Character ("npc_kid5", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1020	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1005	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 6 - 
Character ("npc_kid6", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	Cap 1002
	Torso 1021	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1001	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Junge 7 - 
Character ("npc_kid7", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1022	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Junge 8 - 
Character ("npc_kid8", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1023	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1002	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Junge 9 - 
Character ("npc_kid9", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1024	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1005	//1001-1005 shorts; 2020 naked
	Feet 302	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Junge 10 - oben ohne
Character ("npc_kid10", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 2021	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1003	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Mdchen 11 - pullover
Character ("npc_kid11", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1000	//1000-1001 hair
	Torso 1005	//1001-1005 pullover;
				//1010-1014 skirt(nur naked feet);
				//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 12 - 
Character ("npc_kid12", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1001	//1000-1001 hair
	Torso 1010	//1001-1005 pullover;
				//1010-1014 skirt(nur naked feet);
				//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 13 - 
Character ("npc_kid13", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1000	//1000-1001 hair
	Torso 1011	//1001-1005 pullover;
				//1010-1014 skirt(nur naked feet);
				//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 14 - 
Character ("npc_kid14", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	//TRANSVESTIT Cap 1001	//1000-1001 hair
	Torso 1012	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 302	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 15 - 
Character ("npc_kid15", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1001	//1000-1001 hair
	Torso 1013	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 16 - 
Character ("npc_kid16", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1000	//1000-1001 hair
	Torso 1014	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Mdchen 17 - tshirt
Character ("npc_kid17", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1000	//1000-1001 hair
	Torso 1025	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1004	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Mdchen 18 - (nicht mehr naked)
Character ("npc_kid18", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1001	//1000-1001 hair
	Torso 1021	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

////////////////---FEMALES--//////////////////////////////////////////


// Erwachsene Frau 1 - normal
Character ("npc_female1", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001	//e brown
	Cap 88	//hair 23
	Torso 206	//tshirt white
	Legs 127	//tight jeans
	Feet 81	//ballarinas02

}
// Erwachsene Frau 2 - edel
Character ("npc_female2", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14
	Cap 26	//hair 06
	Torso 70	//shirt brown
	Legs 159	//skirt grey
	Feet 80	//ballarinas01
	
}
// Erwachsene Frau 3 - jung
Character ("npc_female3", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001	//e brown
	Cap 36	//hair 08
	Torso 38	// tshirt 12
	Legs 184	//hotpants 01
	Feet 20	//feet chucks

}

// Erwachsene Frau 4 - bitch1
Character ("npc_female4", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14	//
	Cap 57	//hair 13
	Torso 2010	// bikini
	Legs 172	//hotpants camo03
	Feet 70	//bitchboots


}

// Erwachsene Frau 5- bitch2
Character ("npc_female5", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001	
	Cap 64	//15 black
	Torso 2011	// bikini
	Legs 179	// hotpants blue	
	Feet 61	//cboots
	


}

// Erwachsene Frau 5- bitch3
Character ("npc_female6", 5)
{
	
	Gender 1
	SkinColor 2

	Head 4	
	Cap 84	//20 black
	Torso 315	// top
	Legs 186	// hotpants 	
	Feet 71	//bitchboots
	Glasses 31 


}


// Erwachsene Frau  - poor1
Character ("npc_female7", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001
	Cap 60	// hair 14 black
	Torso 306	//brown top 1
	Legs 182	//hotpants grey
	Feet 11	//barefoot brown
	
	//Type Beggar
	NPCType 1

}

// Erwachsene Frau  - poor2
Character ("npc_female8", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001
	Cap 214	//strohhut
	Torso 2011	//bikini brown
	Legs 115
	Feet 11	//barefoot brown
	
	//Type Beggar
	NPCType 1

}

// Erwachsene Frau  - poor3
Character ("npc_female9", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001
	Cap 74	// hair 17 brown
	Torso 200	//tshirt beige
	Legs 180	//hp brown
	Feet 11	//barefoot brown

	//Type Beggar
	NPCType 1

}

// Erwachsene Frau  - rich1
Character ("npc_female10", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14
	Cap 26	//hair 06
	Torso 120	//jacket 1
	Legs 154	//skirt beige
	Feet 82	//ballarinas03


}

// Erwachsene Frau  - rich2
Character ("npc_female11", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14
	Cap 69	//hair 16 blonde
	Torso 93	//lshrit white
	Legs 155	//skirt black
	Feet 81	//ballarinas03
	
	Glasses 22	//black sungl matrix


}

// Erwachsene Frau  - rich3
Character ("npc_female12", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14
	Cap 59	//hair 13 red
	Torso 129	//jacket white
	Legs 126	//tr white
	Feet 80	//ballarinas01

	Glasses 21 

}

////////////////---MALES--////////////////////////////////////////////

// Erwachsener Mann 1 - gaertner
Character ("npc_male1", 5)
{
	
	Gender 0
	SkinColor 0

	Head 0
	Cap 214	//strohhut
	Torso 175	//coat grey
	Legs 125	// trousers grey	
	Feet 21	// shoes leather




}
// Erwachsener Mann 2 - business
Character ("npc_male2", 5)
{
	
	Gender 0
	SkinColor 1

	Cap	540	//scully black
	Head 2000
	Torso 123	//jacket beige
	Legs 127	// trousers jeans
	Feet 22	// shoes sport



}
// Erwachsener Mann 3 - biker
Character ("npc_male3", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	Cap 108	//cap black
	Torso 150	//bjacket 01
	Legs 138	//trousertight leather IN
	Feet 62	//cboots 03_02




}
// Erwachsener Mann 4 - employee
Character ("npc_male4", 5)
{
	
	Gender 0
	SkinColor 1
	
	Head 2000
	Cap 189	//hat blue
	Torso 76	//shirt 03
	Legs 202	//shorts blue
	Feet 40	//boots



}
// Erwachsener Mann 5 - normaler typ
Character ("npc_male5", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	
	Torso 87	//lshirt 
	Legs 31	//combat green
	Feet 41	//boots 02

	Glasses 22 	//sunglasses black

}



// Erwachsener Mann -  Doctor 01
Character ("npc_male6", 5)
{
	
	Gender 0
	SkinColor 0

	Head 5	
	
	Cap 553	// hair pferdeschwanz grey
	Glasses 31	//sunglasses
	
	Torso 176	//coat white
	Legs 103	//trouser brown
	Feet 25	//normal white


}

// Erwachsener Mann  / arm1
Character ("npc_male7", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000	
	
	//Cap	230	//bandana beige
	
	Torso 225	//lshirt dirty
	Legs 115	//trouser dirty
	Feet 0	//baerfoot


}

// Erwachsener Mann / arm2
Character ("npc_male8", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000	
	
	Cap 214	//strohhut
	Torso 6	//undershirt2
	Legs 115	//trouser dirty
	Feet 0	//baerfoot
	
	//Type Beggar
	NPCType 1

}

// Erwachsener Mann / arm3
Character ("npc_male9", 5)
{
	
	Gender 0
	SkinColor 1

	Head 13
	
	Cap 235	//bandana grey
	Torso 2001	// naked brown
	Legs 205 	//shorts grey
	//Feet 0	//barefoot
	Feet 83	//rubberboots
	
	//Type Beggar
	NPCType 1

}

// Erwachsener Mann / arm
Character ("npc_male10", 5)
{
	
	Gender 0
	SkinColor 0

	Head 6
	
	Cap 214	//strohhut
	Torso 0 	// white shirt 1
	Legs 115	//trouser dirty
	Feet 0	//barefoot
	
	//Type Beggar
	NPCType 1

}

// Erwachsener Mann / reich
Character ("npc_male11", 5)
{
	
	Gender 0
	SkinColor 0

	Head 5	
	Cap	538	// igor grey
	
	Torso 121	// jacket 02
	Legs 125	// trouser grey
	Feet 23	// normal black

	Glasses 20 	// glasses brown
}

// Erwachsener Mann / reich
Character ("npc_male12", 5)
{
	
	Gender 0
	SkinColor 0

	Head 11	
	Cap 526	// lynx blond
	
	Torso 127	// jacket green
	Legs 123	// tr brown
	Feet 21	// leather

	
}

// Erwachsener Mann / reich
Character ("npc_male13", 5)
{
	
	Gender 0
	SkinColor 0

	Head 12	
	Cap 208	// hat b black
	
	Torso 129	//jacket white
	Legs 126	// tr white
	Feet 61	//cboots

	
}

//  Gefaengnissinsasse 1
Character ("npc_male_jail1", 5)
{
	
	Gender 0
	SkinColor 1

	Head 13
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility 53
	Dexterity 62
	Strength 73
	Wisdom 49
	Perception 52
	Marksmanship 51
	Mechanics 34
	Explosives 38
	Medical 12
	Level 2
	Sneak 58
	
	Torso 2001	
	Legs 2001
	Feet 1

	Additem 2078 //jail shirt
	Additem 3129 //trousers jail

	Glasses 21	//glasses
}

// Gefaengnissinsasse 2
Character ("npc_male_jail2", 5)
{
	
	Gender 0
	SkinColor 0

	Head 3
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility 41
	Dexterity 69
	Strength 73
	Wisdom 49
	Perception 52
	Marksmanship 51
	Mechanics 34
	Explosives 38
	Medical 12
	Level 2
	Sneak 58
	
	Torso 2000	
	Legs 2000
	Feet 0
	
	Additem 5020	// chucks
	
	Additem 2078 //jail shirt
	Additem 3129 //trousers jail

}

//  Gefaengnissinsasse 3
Character ("npc_male_jail3", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility 75
	Dexterity 40
	Strength 62
	Wisdom 49
	Perception 52
	Marksmanship 54
	Mechanics 34
	Explosives 38
	Medical 12
	Level 2
	Sneak 58
	
	
	Torso 2001	//naked brown
	Legs 2001
	Feet 1

	Additem 3129 //trousers jail
	Additem 5020	// chucks

}

//  Gefaengnissinsasse 4
Character ("npc_male_jail4", 5)
{
	
	Gender 0
	SkinColor 0

	Head 12
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility 71
	Dexterity 54
	Strength 73
	Wisdom 32
	Perception 49
	Marksmanship 46
	Mechanics 31
	Explosives 38
	Medical 15
	Level 2
	Sneak 51
	
	
	Torso 2000	//naked white
	Legs 2000
	Feet 0
	
	Additem 3129 //trousers jail
	Additem 5020	// chucks
	


}

//  Gefaengnissinsasse 5
Character ("npc_male_jail5", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility 44
	Dexterity 49
	Strength 61
	Wisdom 56
	Perception 61
	Marksmanship 59
	Mechanics 34
	Explosives 44
	Medical 12
	Level 2
	Sneak 58
	
	Torso 2001	
	Legs 2001
	Feet 1

	Additem 3129 //trousers jail
	Additem 5020	// chucks

	Additem 1236	//bandana white
	Additem 2078 //jail shirt
}

//  Gefaengnissinsasse 6
Character ("npc_male_jail6", 5)
{
	
	Gender 0
	SkinColor 2

	Head 01
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility 53
	Dexterity 62
	Strength 71
	Wisdom 49
	Perception 52
	Marksmanship 54
	Mechanics 34
	Explosives 38
	Medical 12
	Level 2
	Sneak 58
	
	Torso 2002	
	Legs 2002
	Feet 2
	
	Additem 2078 //jail shirt
	Additem 3129 //trousers jail
	Additem 5020	// chucks

}

//  OP doc 01
Character ("npc_male_op1", 5)
{
	
	Gender 0
	SkinColor 2
	
	Cap 248

	Head 01
	
	
	Torso 79 
	Legs 116
	Feet 25

}

//miner01
Character ("miner_01", 5)
{
	
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head 2000
	Portrait 1006
	
	
	Agility 50
	Dexterity 40
	Strength 80
	Wisdom 45
	Perception 45
	Marksmanship 35
	Mechanics 40
	Explosives 55
	Medical 15
	Level 1
	Sneak 35
	
	
	Torso 2001	
	Legs 2001
	Feet 1

	Additem 2090	//lshirtbrown
	Additem 3030	//combat brown
	AddItem 5040	//boots black
	AddItem 1233	//bandana brown
	
	//VoiceType 148
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}

//miner02
Character ("miner_02", 5)
{
	
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head 13
	Portrait 1002
	
	Agility 52
	Dexterity 36
	Strength 88
	Wisdom 32
	Perception 37
	Marksmanship 44
	Mechanics 39
	Explosives 41
	Medical 33
	Level 1
	Sneak 12
	
	Torso 2001	
	Legs 2001
	Feet 1

	Additem 2070	//shirtbrown
	Additem 3127	//jeans
	AddItem 5041	//boots black
	AddItem 1233	//bandana brown
	
	//VoiceType 148
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}

//miner03
Character ("miner_03", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 0
	Portrait 1008
	
	Torso 2000	
	Legs 2000
	Feet 0
	
	Agility 32
	Dexterity 41
	Strength 65
	Wisdom 41
	Perception 62
	Marksmanship 42
	Mechanics 25
	Explosives 42
	Medical 21
	Level 1
	Sneak 23

	Additem 2203	//tshirt brown
	Additem 3123	//trousers brown
	AddItem 5040	//boots black
	AddItem 1110	//cap brown
	
	//VoiceType 148
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}

////////////////////////////////////////////////////////////////////////////////////
///////////////////////---UNIQUE-NPCS--//////////////////////////////////////////

// rich kid
Character ("Rich Kid", 5)
{
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head 30
	Portrait 1006
	//Cap 558	//static red
	
	Torso 2000
	Legs  206	//shorts white
	Feet 0
	Glasses 21	//glasses black

	AddItem 1113	//cap white
	AddItem 2074	//hawaii blue
	
  RejectAnswer 0

	//VoiceType 160
	VoiceType 161
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
		
}
// 75 Deidranna
Character ("Deidranna", 2) 
{
	
	Gender 1
	SkinColor 0
	Portrait 1075
	Eyecolor 1
	FacialAnimType 3

	Level 9
	
	Head 75
	Cap 31	//hair Deidranna
	Torso 152	//bjacketblack
	//Torso 88	//lshirt black
	//Legs 159	//skirt grey
	Legs 136	//
	Feet 50	//bikerboots
	
	Feet 50	//bikerboots
	
	RejectAnswer 1

	VoiceType 238
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	TextIndex 4
	
	Agility 97
	Dexterity 87
	Strength 90
	Wisdom 91
	Perception 70
	Marksmanship 99
	Mechanics 75
	Explosives 99
	Medical 20
	Level 9
	Sneak 95
	
	AddItem 4000 	// Kevlar Vest +1	
	
	AddItem 18 // HK21 Machinegun
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 97 //  Eotech
	AddItem 125 // Frag Grenade
	
	AddItem 4000 	// Kevlar Vest +1	
	
	AddItem 18 // HK21 Machinegun
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 97 //  Eotech
	AddItem 125 // Frag Grenade

	XPForKilling 400

}

//85 Brenda Drake // bikerchick
Character ("Brenda", 5)
{
	
	Gender 1
	SkinColor 0
	Eyecolor 0
	Cap 92	//brenda 
	
	Head 85
	Portrait 1075
	FacialAnimType 3 
	//Portrait 1014
	//FacialAnimType 0

	Torso 37	//tshirt 11
	Legs 128	// leather tr	
	Feet 40	//boots	
	
	//Glasses 30	//sungl
	
	VoiceType 85
	
	RejectAnswer 2
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 4
	
}

//80 Dr. Steven Willis
Character ("Willis", 5)
{
	Gender 0
	SkinColor 0
	EyeColor 0
	
	Head 05
	Portrait 1002
	Cap 526	//lynx blond
	
	Torso 3
	Legs 2000
	Feet 0

	AddItem 2176	//coat w
	AddItem 3120	// trousers beige
	AddItem 5025	//normal white

	VoiceType 80
	RejectAnswer 3	
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}
//86 Peter Kingpin Klaus
Character ("Kingpin", 5)
{
	
	Gender 0
	SkinColor 1

	Head 156
	Portrait 1008
	Eyecolor 1
	Cap 500	// grunty black
	Torso 121	//jacket 
	Legs 126 	//tr w
	Feet 63
	
	Glasses 31	//sunglasses big
	
	VoiceType 86
	RejectAnswer 4
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}

//97 Skyrider 
Character ("Skyrider", 5)
{
	
	Gender 0
	SkinColor 2
	Eyecolor 1

	Head 18
	Portrait 1001
	
	Cap 265
	Torso 152	//bjacketblack
	Legs 122 	//trousers blue	
	Feet 23	//normal black
	
	//AddItem 1109	//cap blue
	
	VoiceType 97
	RejectAnswer 5
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	

}

//98 Pablo Greco //cargo department at airport

///// NOT USED FOR QUESTS ////

Character ("Pablo", 5)
{
	
	Gender 0
	SkinColor 1
	Eyecolor 1

	Head 2000
	Portrait 1007
	Cap	535	
	Torso 206
	Legs 202 	//shorts blue	
	Feet 24	//normal brown
  
  	RejectAnswer 6	

	VoiceType 98

	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1

	
}

//100 Father John Walker - JACKET+HEAD MISSING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Character ("Walker", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 100
	Portrait 1012
	//Cap 108
	Torso 171	
	Legs 101 
	Feet 24	

	Glasses 21 //brown glasses
	//AddItem 6021//brown glasses
	VoiceType 100
	
  RejectAnswer 7
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
		
}

//NUR EINGETAGEN DAMIT TEST MAP CHARACTERS GEHT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Character ("Father", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 100
	Portrait 1012
	//Cap 108
	Torso 171	
	Legs 101 
	Feet 24	

	Glasses 21 //brown glasses
	//AddItem 6021//brown glasses
	VoiceType 100
	
  RejectAnswer 7
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
		
}


// LOOKALIKE OF FATHER FOR TEST QUEST ON TEST MAP
Character ("Father_Test", 5) 
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 100
	Portrait 1012
	//Cap 108
	Torso 171	
	Legs 101 
	Feet 24	
	Glasses 21 //brown glasses
	//AddItem 6021//brown glasses
	
	//VoiceType 200
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 100
		
}

// LOOKALIKE OF FATHER FOR TEST SHOP ON TEST MAP
Character ("Father_Shop", 5) 
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 100
	Portrait 1012
	//Cap 108
	Torso 171	
	Legs 101 
	Feet 24	
	
	UnlockTrader 
	
	Glasses 21  //brown glasses
	//AddItem 6021//brown glasses
	
	//VoiceType 201
	
	TextIndex 6
	RejectAnswer 21
	TraderMoney 5000
	
	
	// TRADING
	AddTradeItem 1 1 -1 -1 0
	AddTradeItem 12 1 -1 -1 0
	AddTradeItem 42 1 -1 -1 0
	AddTradeItem 90 1 -1 -1 0
	
	AddTradeItem 6022 1 -1 -1 0
	AddTradeItem 6030 1 -1 -1 0
	AddTradeItem 6031 1 -1 -1 0
	
	AddTradeItem 1260 1 -1 -1 0
	AddTradeItem 1120 1 -1 -1 0
	
	// ammunition
	AddTradeItem 900 1 -1 -1 0
	AddTradeItem 901 1 -1 -1 0
	AddTradeItem 902 1 -1 -1 0
	AddTradeItem 903 1 -1 -1 0
	AddTradeItem 904 1 -1 -1 0
	AddTradeItem 905 1 -1 -1 0
	AddTradeItem 906 1 -1 -1 0
	AddTradeItem 907 1 -1 -1 0
	AddTradeItem 908 1 -1 -1 0
	AddTradeItem 909 1 -1 -1 0
	AddTradeItem 910 1 -1 -1 0
}


//101 Fatima //mother
Character ("Fatima", 5)
{	
	
	Gender 1
	SkinColor 2
	EyeColor 1
	

	Head 4
	Portrait 1004
	FacialAnimType 0
	Cap 18	//hair 5 black
	
	Torso 69	//shirt blue
	Legs 156	//skirt blue
	Feet 80	//ballarinas
	
	VoiceType 101
	
	RejectAnswer 8
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	TextIndex 4
	
}


	
//105 Dr.  Ernest Pippin / scientist / EVIL!
Character ("Ernest", 4)
{
	
	Gender 0
	SkinColor 0
	EyeColor 1
	
	Head 11
	Portrait 1011
	Cap	538	//trevor grey
	
	Torso 3
	Legs 2000
	Feet 0

	AddItem 2123	//jacket beige
	AddItem 3125	// trousers - grey
	AddItem 5024	//normal brown
	AddItem 6021	//glasses brown
	
	AddItem 43
	AddItem 901
	AddItem 901
	AddItem 901
	AddItem 901
	
	AddItem 2123	//jacket beige
	AddItem 3125	// trousers - grey
	AddItem 5024	//normal brown
	AddItem 6021	//glasses brown
	
	AddItem 43
	AddItem 901
	AddItem 901
	AddItem 901
	AddItem 901
	
	VoiceType 105
	
	RejectAnswer 9
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}


//127 Eldin Fiddes //old
Character ("Eldin", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head 127
	Portrait 1010
	Cap	533	//igor grey
	
	Torso 2000
	Legs  202	//shorts blue
	Feet 0

	Additem 2088	//lshirt black
	Additem 3120	//tr beige
	AddItem 5023	//normal black
	
	VoiceType 127
	
	RejectAnswer 11
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}

//130 Alexander Fredo
Character ("Fredo", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 130
	Portrait 1010	//shadow
	Cap 559	//fredo
	
	Torso 1
	Legs  202	//shorts blue
	Feet 0

	Additem 2151	//bjacket redblack
	Additem 3128	//leather
	AddItem 5063	//cboots
	
	VoiceType 130
	
	RejectAnswer 12
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
		
}

//135 Elliot Messenger
Character ("Elliot", 4)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head 9
	Portrait 1005
	
	//Cap 505	//steroid black
	Cap 109
	Torso 2000
	Legs 2000
	Feet 0

	Additem 2029	//tshirt 03
	Additem 3127	//jeans 
	AddItem 5020	//chucks
	AddItem 192		//QuestKey
	
	AddItem 25
	AddItem 909
	AddItem 909
	AddItem 909
	AddItem 909
	AddItem 192
	
	Additem 2029	//tshirt 03
	Additem 3127	//jeans 
	AddItem 5020	//chucks
	AddItem 192		//QuestKey
	
	AddItem 25
	AddItem 909
	AddItem 909
	AddItem 909
	AddItem 909
	AddItem 192
	
	VoiceType 135
	
	RejectAnswer 13
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
}

//139 Doreen Harrows //a cruel factory owner
Character ("Doreen", 4)
{
	
	Gender 1
	SkinColor 0
	Eyecolor 1
	FacialAnimType 0

	Head 14
	Portrait 1014
	Cap 78	//hair 18 brown
	Torso 128	//jacket grey
	//Torso 92	//grey lshirt
	Legs 126	// tr white	
	Feet 80	//ballarinas	
	
	Feet 80	//ballarinas	
	
	Glasses 30	//sungl
	
	Glasses 30	//sungl
	
	Agility 77
	Dexterity 72
	Strength 70
	Wisdom 79
	Perception 79
	Marksmanship 77
	Mechanics 74
	Explosives 76
	Medical 72
	Level 6
	Sneak 77

	AddItem 843 // Necklace
	
	AddItem 40
	AddItem 911
	AddItem 911
	AddItem 911
	
	AddItem 843 // Necklace
	
	AddItem 40
	AddItem 911
	AddItem 911
	AddItem 911
	
	VoiceType 139
	
	RejectAnswer 14
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
}

//148 Matt//miner
Character ("Matt", 5)
{
	
	Gender 0
	SkinColor 2
	Eyecolor 1
	
	Head 01
	Portrait 1000
	
	Torso 2002
	Legs 2002
	Feet 2

	Additem 2203	//tshirt brown
	Additem 3030	//combat brown
	AddItem 5040
	
	VoiceType 148
	
	RejectAnswer 15
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}

//156 Oswald//miner
Character ("Oswald", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1

	Head 156
	Portrait 1002
	
	Torso 8
	Legs  2001
	Feet 1

	Additem 2203	//tshirt brown
	Additem 3030	//combat brown
	AddItem 5040
	
	VoiceType 156	
	
	RejectAnswer 16
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}

//Mickey ?number ?portrait  // buys bloodcat remains
Character ("Mickey", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1

	Head 7
	Portrait 1007
	Torso 203 	//tshirt brown
	Legs 47	//combat beige
	Feet 41 	//boots beige	
	
	AddItem 1180	//hat camo
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	
  RejectAnswer 16  // same as Oswald
  TextIndex 1
	//VoiceType 1
}

//78 Carmen //head hunter-male!--HAIR MISSING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Character ("Carmen", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1

	Head 12
	Portrait 1010
	Cap 572	// md brown
	Torso 151	//bjacket 01 02
	Legs 111	//tr leather
	Feet 50	//bikerboots	

	VoiceType 78
	
	RejectAnswer 17
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}


//109 Martha Graham  //misses her son--HEAD MISSING!!!!!!!!!!!!!!!!!!!!!!!!!
Character ("Martha", 5)
{
	
	Gender 1
	SkinColor 0
	Eyecolor 1

	Head 14
	Portrait 1075
	FacialAnimType 3
	Cap 20
	Torso 92
	Legs 157
	Feet 81	//ballarinas
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 4
	//VoiceType 4
	
}

//147 Keith Hemps   // weapondealer
Character ("Keith", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1

	Head 6
	Portrait 1006
	Cap	532
	Torso 67
	Legs 200 
	Feet 0
	//Feet 24		
	
	Glasses 30	//glasses 
	Attachment 80	//holster
	AddItem 4003
	Additem 1260	//helmet
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	RejectAnswer 16
  TextIndex 1
	//VoiceType 1
}


//////////////////////////////////////////////////////////////////////////////////
///////////////////////---MOST WANTED NPCS--/////////////////////////////////
	
//82 Matron of Mayhem MOM
Character ("MOM", 4)
{
	Gender 1
	SkinColor 0
	Eyecolor 1
	//portrait check!
	Head 39
	Portrait 1017
	EyeColor 2
	FacialAnimType 1
	
	Cap 17	//hair 4 red
	
	Torso  2010//top 01 01
	Legs 171	//hotpants camo3
	Feet 10
	
	AddItem 2029	//tshirt 3 (red)
	AddItem 5040	//boots black
	//AddItem 3060	//combat knee camo1
	AddItem 6002	//facecloth wp
	AddItem 4005	//vest
	
	Attachment 50	//knife
	
	AddItem 2029	//tshirt 3 (red)
	AddItem 5040	//boots black
	//AddItem 3060	//combat knee camo1
	AddItem 6002	//facecloth wp
	AddItem 4005	//vest
	
	Attachment 50	//knife
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	AddItem 51  // Grenadelauncher
	AddItem 912 //Rocket
	AddItem 912 //Rocket
	AddItem 912 //Rocket
	AddItem 42  // Beretta 93R
	AddItem 911 //9_mm
	AddItem 911 //9_mm
	AddItem 101 //Medkit
	
	AddItem 51  // Grenadelauncher
	AddItem 912 //Rocket
	AddItem 912 //Rocket
	AddItem 912 //Rocket
	AddItem 42  // Beretta 93R
	AddItem 911 //9_mm
	AddItem 911 //9_mm
	AddItem 101 //Medkit
	
	//HP 73
	Agility 95
	Dexterity 86
	Strength 74
	Wisdom 99
	Perception 90
	Marksmanship 35
	Mechanics 8
	Explosives 78
	Medical 78
	Level 7
	Sneak 39	
}

//83  Impostor // neat cleaver murderer
Character ("Impostor", 4)
{
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head  03
	Portrait 1003
	Torso 2000
	Legs 2000
	Feet 0
	
	AddItem 1251	//muetze brown
	AddItem 2090	// lshirt brown
	AddItem 3121	// trousers black
	AddItem 5020	//chucks
	AddItem 6021	//glasses brown
	
	AddItem 1251	//muetze brown
	AddItem 2090	// lshirt brown
	AddItem 3121	// trousers black
	AddItem 5020	//chucks
	AddItem 6021	//glasses brown
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	AddItem 18 // HK21 Machinegun
	AddItem 901 // 7.62mm Nato 
	AddItem 901 // 7.62mm 
	AddItem 901 // 7.62mm 
	AddItem 901 // 7.62mm 
	AddItem 97 //  Eotech
	AddItem 125 // Frag Grenade
	
	AddItem 18 // HK21 Machinegun
	AddItem 901 // 7.62mm Nato 
	AddItem 901 // 7.62mm 
	AddItem 901 // 7.62mm 
	AddItem 901 // 7.62mm 
	AddItem 97 //  Eotech
	AddItem 125 // Frag Grenade
	
	//Attributes
	Agility 76
	Dexterity 89
	Strength 87
	Wisdom 89
	Perception 86
	Marksmanship 78
	Mechanics 12
	Explosives 58
	Medical 12
	Level 8
	Sneak 25
}	


//200  Tiffany Eddie // nunderworld gangster
Character ("Eddie", 4)
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head  09
	Portrait 1005
	Cap	545	//thor black
	Torso 2000
	Legs 2000
	Feet 0
	
	AddItem 2124	// jacket black
	AddItem 3121	// trousers black
	AddItem 5063	//cowboy white
	AddItem 6022	//sunglasses black
			
	AddItem 8 // G3
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 95 // Scope
	
	AddItem 43 // Automag
	AddItem 901 // 7.62mmN 
	AddItem 125 // Frag Grenade
	
	AddItem 2124	// jacket black
	AddItem 3121	// trousers black
	AddItem 5063	//cowboy white
	AddItem 6022	//sunglasses black
			
	AddItem 8 // G3
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 95 // Scope
	
	AddItem 43 // Automag
	AddItem 901 // 7.62mmN 
	AddItem 125 // Frag Grenade
	
	//Attributes
	Agility 91
	Dexterity 96
	Strength 73
	Wisdom 92
	Perception 91
	Marksmanship 89
	Mechanics 86
	Explosives 65
	Medical 4
	Sneak 68
	Level 8
}

//111  Theodore Rexall T-Rex // against government
Character ("T-Rex", 4)
{
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head  2000
	Portrait 1001
	Cap 505	//steroid black
	Torso 2001
	Legs 2001
	Feet 1
	
	AddItem 2203	// tshirt brown
	AddItem 3093	// combatknee_short white
	AddItem 5040	//boots black
	AddItem 4003	//vest
	
	Attachment 60 	//knife
	
	AddItem 2203	// tshirt brown
	AddItem 3093	// combatknee_short white
	AddItem 5040	//boots black
	AddItem 4003	//vest
	
	Attachment 60 	//knife
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	AddItem 17 // fn_minimi
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm 
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	
	AddItem 96 //  Scope
	AddItem 125 // Frag Grenade
	AddItem 127 // Stun Grenade
	AddItem 160 // C4
	AddItem 140 // Mine
	AddItem 104 // Syringe
	
	AddItem 17 // fn_minimi
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm 
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	
	AddItem 96 //  Scope
	AddItem 125 // Frag Grenade
	AddItem 127 // Stun Grenade
	AddItem 160 // C4
	AddItem 140 // Mine
	AddItem 104 // Syringe
	
	//Attributes
	Agility 85
	Dexterity 92
	Strength 118
	Wisdom 88
	Perception 99
	Marksmanship 90
	Mechanics 76
	Explosives 73
	Medical 45
	Sneak 58
	Level 9
}

//202  Sammy Elgin The Druggist // Poisoner
Character ("Druggist", 4)
{
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head  9
	Portrait 1001
	//Cap	532		//igor brown
	Torso 2000
	Legs 2000
	Feet 0
	
	AddItem 2071	// shirt green
	AddItem 3069	// Combat jeans blue
	AddItem 5040	//boots black
	AddItem 4001	//Vest
	AddItem 6040	//Gasmask
	AddItem 1145	//Helmet Grey with Googles
	
	AddItem 2071	// shirt green
	AddItem 3069	// Combat jeans blue
	AddItem 5040	//boots black
	AddItem 4001	//Vest
	AddItem 6040	//Gasmask
	AddItem 1145	//Helmet Grey with Googles
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	AddItem 29 // Thompson
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	AddItem 903 // 45cal 
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	AddItem 97 //  Eotech
	AddItem 128 // Gas Grenade
	AddItem 128 // Gas Grenade
	AddItem 128 // Gas Grenade
	//AddItem 153 // Axe
	AddItem 104 // syringe
	AddItem 104 // syringe
	AddItem 749 // Dead Rat
	
	AddItem 29 // Thompson
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	AddItem 903 // 45cal 
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	AddItem 97 //  Eotech
	AddItem 128 // Gas Grenade
	AddItem 128 // Gas Grenade
	AddItem 128 // Gas Grenade
	//AddItem 153 // Axe
	AddItem 104 // syringe
	AddItem 104 // syringe
	AddItem 749 // Dead Rat
	
	//Attributes
	Agility 91
	Dexterity 96
	Strength 102
	Wisdom 97
	Perception 95
	Marksmanship 99
	Mechanics 44
	Explosives 65
	Medical 90
	Sneak 58
	Level 10
}
////////////-q_Slay is used for testquets, this Slay is used for the real ingame quest-//////////////
//64  Slay // deadly sniper// RPC AS WELL !?
Character ("Slay", 4)
{
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head  35
	Portrait 1008
	Torso 2000
	Legs 2000
	Feet 0
	
	AddItem 2088	//lshirt black
	AddItem 3025	//combat camo 06
	AddItem 5023	//normal black
	
	AddItem 2088	//lshirt black
	AddItem 3025	//combat camo 06
	AddItem 5023	//normal black
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	AddItem 22 // PSG1
  AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 125 // Frag Grenade
	
	AddItem 22 // PSG1
  AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 125 // Frag Grenade
	
	Agility 88
	Dexterity 72
	Strength 85
	Wisdom 12
	Perception 90
	Marksmanship 99
	Mechanics 32
	Explosives 51
	Medical 37
	Level 6
	Sneak 54
}

///////////////////////////////////////////////////////////////////////////////////////////
///////////////////------ TUTORIAL NPCs ---------//////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////


// Hartman mechaniker
Character ("Hartman", 0)
{
	
	Gender 0
	SkinColor 1
	Eyecolor 1
	Portrait 1012
	TextIndex 12
	VoiceType 12
	
	Agility 68
	Dexterity 89
	Strength 74
	Wisdom 76
	Perception 72
	Marksmanship 64
	Mechanics 86
	Explosives 13
	Medical 32
	Level 2
	Sneak 63	
	
	Head 2000

	Torso 2001
	Legs 2001
	Feet 1	

	
	AddItem 1189	//hat blue
	AddItem 2069	//shirt blue
	AddItem 3029	//combat blue
	AddItem 5041	//boots brown
	
	
	AddItem 112
	AddItem 104
	
	//Weapons
	AddItem 27
	AddItem 903
	AddItem 903
	AddItem 903
	AddItem 903
	AddItem 903
	AddItem 903

}

//Cowboy explosives/draufgnger
Character ("Cowboy", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0
	TextIndex 22 
	VoiceType 22
	
	Agility 59
	Dexterity 70
	Strength 80
	Wisdom 57
	Perception 86
	Marksmanship 76
	Mechanics 26
	Explosives 83
	Medical 6
	Level 4
	Sneak 38


	Portrait 1003

	Head 512
	Cap 507	//steroid brown
	Torso 2000
	Legs 2000
	Feet 0


 /// - EQUIP:
	AddItem 2153 //biker jacket brown
	AddItem 3072 // spectra grey
	Additem 5063	//cowboyboots white/black
	AddItem 4003 //Flak Jacket 1
	AddItem 1210 //Brown Hat
	
	AddItem 120 //Defusekit
	AddItem 181 //Crowbar
	AddItem 126 //Smokegrenades
	AddItem 161 //C4 Remote
	AddItem 6031 //porno brille
	//Weapons
	AddItem 37
	AddItem 900
	AddItem 900
	AddItem 900
}


// Joker schlossknacker
Character ("Joker", 0)
{
	
	Gender 0
	SkinColor 0
	Head 3
	Portrait 1000 
	TextIndex 38
	VoiceType 38
	
	Agility 74
	Dexterity 84
	Strength 77
	Wisdom 83
	Perception 81
	Marksmanship 64
	Mechanics 76
	Explosives 15
	Medical 34
	Level 3
	Sneak 72

	Torso 2000
	Legs 204	//shorts green
	Feet 0
	
	AddItem 1112	//cap grey
	AddItem 2022	//tshirt camo 03
	AddItem 5024	//feet normal brown
	
	
	AddItem 110 //Toolbox
	AddItem 182 //Locksmith
	//AddItem 112
	
	//Weapons
	AddItem 33
	AddItem 905
	AddItem 905
	AddItem 905

}


//Stanley medic/melee
Character ("Stanley", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	Portrait 1010
	TextIndex 21
	VoiceType 21
	
	Agility 80
	Dexterity 74
	Strength 71
	Wisdom 76
	Perception 84
	Marksmanship 72
	Mechanics 17
	Explosives 15
	Medical 80
	Level 4
	Sneak 64

	Head 69
	Torso 0
	Legs 2000
	Feet 0

 /// - EQUIP:
	AddItem 6030	//glasses oakley
	//AddItem 2093	//lshirt white
	AddItem 3127	//trousers white
	AddItem 5062	//cboots brown
	
	AddItem 105
	AddItem 100
	//Weapons
	AddItem 36
	AddItem 7	//Knife
	AddItem 902
	AddItem 902
	AddItem 902
	AddItem 902
}

//  Patient 1
Character ("npc_patient_01", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	
	
	Agility 75
	Dexterity 40
	Strength 62
	Wisdom 49
	Perception 52
	Marksmanship 54
	Mechanics 34
	Explosives 38
	Medical 12
	Level 2
	Sneak 58
	
	
	Torso 2001	//naked brown
	//Legs 2001
	Legs 206
	Feet 1

	//AddItem 2176 //white coat

}

//  Patient 2
Character ("npc_patient_02", 5)
{
	
	Gender 0
	SkinColor 0

	Head 12
	
	
	Agility 71
	Dexterity 54
	Strength 73
	Wisdom 32
	Perception 49
	Marksmanship 46
	Mechanics 31
	Explosives 38
	Medical 15
	Level 2
	Sneak 51
	
	
	
	Torso 0
	Legs 206
	Feet 0
	
	//AddItem 2176 //white coat
}




  /////////////////////////////////////////////////////////////////////////////
  /////////--ADDON--RPCs--///////////////////////////////////////////////////

  //RPC 1 - Merc
  //QUEST ID 12
  //CID:75
  Character ("Dariush", 5)
  {
   /// - BODY:
	  Gender 0
	  SkinColor 0
	  EyeColor 1


	  TextIndex 613
	  Portrait 1200

	  Head 600	
	  Torso 2000
	  Legs 2000
	  Feet 0
 
  /// - EQUIP:
	  AddItem 5043	//boots white
	  AddItem 3035	//kevlarpants snow
	  AddItem 4015	//downvest white
	  AddItem 2087	//lshirt beige
	  AddItem 1257	// muetze grey
	  
	  AddItem 7
	  AddItem 56
	  AddItem 57
	  
  /// - STATS:
	  Agility 76
	  Dexterity 71
	  Strength 85
	  Wisdom 82
	  Perception 78

	  Marksmanship 70
	  Mechanics 33
	  Explosives 9
	  Medical 27
	  Sneak 68
	
	  Level 5
	
	  TextIndex 613
	  VoiceType 75


  /// - TRAITS:
  
  Trait SubMachineGunAdept
  Trait Pathfinder
  Trait AssaultRifleAdept
 
  /// - RELATIONS:

  //	RecruitAchievement 40
  }


  //RPC 2 - Rebel
  //QUEST ID 9
  //CID:76
  Character ("Roshan", 5)
  {
   /// - BODY:
	  Gender 0
	  SkinColor 0
	  EyeColor 1


	  TextIndex 615
	 Portrait 1200

	 Head 33	

 
  /// - EQUIP:
	  
	 Torso 251	//monk fullbody
	 Feet 91	//monkshoes	
	 Cap 287 	//monkcap
	  
	 Additem 6041	//glasses rund
	  
	  
	  /// - STATS:
	  Agility 90
	  Dexterity 74
	  Strength 70
	  Wisdom 93
	  Perception 91

	  Marksmanship 47
	  Mechanics 3
	  Explosives 7
	  Medical 18
	  Sneak 60
	
	  Level 4
	
	  TextIndex 615
	  VoiceType 76
  

  /// - TRAITS:
  Trait Pathfinder
  Trait HandgunAdept
 
  /// - RELATIONS:

  //	RecruitAchievement 40
  }


  //RPC 3 - Monk
  //QUEST ID 13
  //CID:74
  Character ("Shenyen", 5)
  {
   /// - BODY:
	  Gender 0
	  SkinColor 0
	  EyeColor 1


	  TextIndex 614
	  Portrait 1200

	  Head 607	
	  Torso 2000
	  Legs 2000
	  Feet 0
 
  /// - EQUIP:
	  AddItem 5024	// normal brown
	  AddItem 3030	// kevlar brown
	  AddItem 2173	// coat brown
	  AddItem 6006	// pali green
	  Additem 6041	// glasses rund
	  
	  //AddItem 76	// scimitar
	  Additem 105
	  
  /// - STATS:
	  Agility 72
	  Dexterity 38
	  Strength 68
	  Wisdom 98
	  Perception 97

	  Marksmanship 17
	  Mechanics 28
	  Explosives 2
	  Medical 47
	  Sneak 79
	
	  Level 2
	  
	  TextIndex 614
	  VoiceType 74
  

  /// - TRAITS:
  
  Trait Scout
 
  /// - RELATIONS:

  //	RecruitAchievement 40
  }


  //RPC 4
  //questID 3 // Miner, my love
  //Villager male
  //CID:73
  Character ("Jamshed", 5)
  {
   /// - BODY:
	  Gender 0
	  SkinColor 1
	  EyeColor 1


	  TextIndex 603
	  Portrait 1200

	  Head 605	
	  Torso 2001
	  Legs 2001
	  Feet 1
 
  /// - EQUIP:
	  AddItem 5041	//Boots
	  AddItem 3123	//trousers brown
	  AddItem 2203	//shirt brown
	  AddItem 6007	//pali white
	  Additem 1108	//cap black
	  AddItem 6008	//facecloth addon
	  
	  /// - STATS:
	  Agility 64
	  //Dexterity 82
	  Dexterity 62
	  Strength 94
	  Wisdom 55
	  Perception 68

	  Marksmanship 21
	  Mechanics 58
	  Explosives 73
	  Medical 22
	  Sneak 34
	
	  Level 3
	
	  TextIndex 603
	  VoiceType 73
  

  /// - TRAITS:
  
  Trait Tough
  Trait ShotgunAdept
  Trait ExplosivesAdept
 
  /// - RELATIONS:

  //	RecruitAchievement 40
  }
  //RPC 5